Ylla's character sheet: Difference between revisions

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===Abilities===
===Abilities===


Favoured enemy OR Favoured Foe:  
====Favoured enemy OR Favoured Foe:====
TBD
TBD


Deft Explorer: Canny: expertise in Persuasion, gain 2 languages
====Deft Explorer:=====
Canny: expertise in Persuasion, gain 2 languages


Languages known: Common, Elvish, Ubrekti, TBD
Languages known: Common, Elvish, Ubrekti, TBD


Fighting style: Druidic warrior: Learn 2 Druid cantrips, use Wisdom as spellcasting Mod (Guidance, Shillelagh). Can swap them every ranger level.  
=====Fighting style:=====
Druidic warrior: Learn 2 Druid cantrips, use Wisdom as spellcasting Mod (Guidance, Shillelagh). Can swap them every ranger level.  


Primeval Awareness
=====Primeval Awareness=====
Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number.
Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number.  


Otherworldly Glamour TCE p58
3rd level: Speak with Animals


3rd-level Fey Wanderer feature
====Otherworldly Glamour====


Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
====Dreadful Strikes====
+1d4 psychic damage to a creature when it is hit by me, limit 1/turn per creature


===Spells known:===  
===Spells known:===  

Revision as of 21:29, 21 January 2024

Ranger 3, Neutral Good. 1 of 2 proposed Leader chars.

Attributes

Abilities

Favoured enemy OR Favoured Foe:

TBD

Deft Explorer:=

Canny: expertise in Persuasion, gain 2 languages

Languages known: Common, Elvish, Ubrekti, TBD

Fighting style:

Druidic warrior: Learn 2 Druid cantrips, use Wisdom as spellcasting Mod (Guidance, Shillelagh). Can swap them every ranger level.

Primeval Awareness

Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number.

3rd level: Speak with Animals

Otherworldly Glamour

Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).

Dreadful Strikes

+1d4 psychic damage to a creature when it is hit by me, limit 1/turn per creature

Spells known:

Druid Cantrips: Goodberry, Shilellagh

Charm Person (Fey Wanderer, free)

Cure Wounds

Hunter's Mark

Goodberry

Skills