Bernadette's Character Sheet: Difference between revisions
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Bernadette - | Bernadette, the Bastard of Nemetsk - Chaotic Good, Rogue 1 | ||
==Attributes== | ==Attributes== | ||
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!Attribute !! Value !! Bonus !! Save | !Attribute !! Value !! Bonus !! Save | ||
|- | |- | ||
|Strength || 8 || -1 || | |Strength || 8 || -1 || -1 | ||
|- | |- | ||
|Dexterity || 14 || +2 || | |Dexterity || 14 || +2 || +4 | ||
|- | |- | ||
|Constitution || 10 || +0 || | |Constitution || 10 || +0 || 0 | ||
|- | |- | ||
|Intelligence || 14 || +2 || | |Intelligence || 14 || +2 || +4 | ||
|- | |- | ||
|Wisdom || 16 || +3 || | |Wisdom || 16 || +3 || +3 | ||
|- | |- | ||
|Charisma || 13 || +1 || | |Charisma || 13 || +1 || +1 | ||
|} | |} | ||
{{col-break}} | {{col-break}} | ||
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|Hit Points || 8 | |Hit Points || 8 | ||
|- | |- | ||
|Armor Class || | |Armor Class || 13 | ||
|- | |- | ||
|Proficiency Bonus || 2 | |Proficiency Bonus || 2 | ||
|- | |- | ||
|Passive Perception || | |Passive Perception || 22 | ||
|- | |||
|Passive Investigation || 21 | |||
|- | |- | ||
|Initiative || +2 | |Initiative || +2 | ||
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|} | |} | ||
{{col-end}} | {{col-end}} | ||
==Traits== | |||
===Personality=== | |||
I am utterly serene, even in the face of disaster. | |||
===Ideal=== | |||
Nothing separates me from the poor except luck, and I must use my good luck to even the tables. | |||
===Flaw=== | |||
I'm convinced that no one could ever fool me in the way I fool others. | |||
===Bond=== | |||
Somewhere out there I have a child who doesn't know me. I'm making the world better for him or her. | |||
==Background== | |||
Noble | |||
==Proficiencies== | ==Proficiencies== | ||
* Languages: | * Languages: Ubrekti, Elvish, Hakani (Human) | ||
* Weapons: simple, hand crossbows, longswords, rapiers, shortswords | * Weapons: simple, hand crossbows, longswords, rapiers, shortswords | ||
* Tools: Thieves' tools | * Tools: Thieves' tools | ||
* Saves: Dex, Int | * Saves: Dex, Int | ||
* Skills: Deception, Insight, Investigation, Perception, Stealth | * Skills: Deception, History, Insight, Investigation, Perception, Persuasion, Stealth | ||
* Expertise: Investigation, Perception | * Expertise: Investigation, Perception | ||
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|Deception||CHA|| '''+3''' | |Deception||CHA|| '''+3''' | ||
|- | |- | ||
|History||INT|| + | |History||INT|| '''+4''' | ||
|- | |- | ||
|Insight||WIS|| '''+4''' | |Insight||WIS|| '''+4''' | ||
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|Intimidation ||CHA || +1 | |Intimidation ||CHA || +1 | ||
|- | |- | ||
|Investigation||INT|| '''''+ | |Investigation||INT|| '''''+6''''' | ||
|- | |- | ||
|Medicine||WIS|| +3 | |Medicine||WIS|| +3 | ||
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|Performance||CHA || +1 | |Performance||CHA || +1 | ||
|- | |- | ||
|Persuasion||CHA || + | |Persuasion||CHA || '''+3''' | ||
|- | |- | ||
|Religion||INT|| +2 | |Religion||INT|| +2 | ||
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|Sleight of Hand||DEX|| +2 | |Sleight of Hand||DEX|| +2 | ||
|- | |- | ||
|Stealth ||DEX || '''+ | |Stealth ||DEX || '''+4''' | ||
|- | |- | ||
|Survival ||WIS || +3 | |Survival ||WIS || +3 |
Latest revision as of 19:07, 28 July 2019
Bernadette, the Bastard of Nemetsk - Chaotic Good, Rogue 1
Attributes
|
Secondary Attributes
|
Traits
Personality
I am utterly serene, even in the face of disaster.
Ideal
Nothing separates me from the poor except luck, and I must use my good luck to even the tables.
Flaw
I'm convinced that no one could ever fool me in the way I fool others.
Bond
Somewhere out there I have a child who doesn't know me. I'm making the world better for him or her.
Background
Noble
Proficiencies
- Languages: Ubrekti, Elvish, Hakani (Human)
- Weapons: simple, hand crossbows, longswords, rapiers, shortswords
- Tools: Thieves' tools
- Saves: Dex, Int
- Skills: Deception, History, Insight, Investigation, Perception, Persuasion, Stealth
- Expertise: Investigation, Perception
Feats
Observant
- +1 to Int
- Lip-reading
- +5 to passive Perception and passive Int (Investigation)
Skills
|
Inventory
- 1 rapier (1d8 + 4, finesse)
- 2 daggers (1d4 + 4)
- 1 shortbow + 20 arrows (1d6 + 4 ranged, piercing, 80/320)
- Burglar's pack:
- Backpack, 2 gp
- 1000 x ball bearings, 1 gp
- 10' string, Not Listed; Presumed .1 gp
- Bell, 1 gp
- 5 x Candles, .05 gp
- Crowbar, 2 gp
- Hammer, 1 gp
- 10 x Pitons, .5 gp
- Hooded Lantern, 5 gp
- 2 x Oil Flasks, .2 gp
- 5 x Rations (1 day), 2.5 gp
- Tinderbox, .5 gp
- Waterskin, .2 gp
- 50' Hemp Rope, 1 gp
- Leather armor
- Thieves' tools