Harl Timbers' Character Sheet: Difference between revisions
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*mace | *mace | ||
====Ranged Weapons==== | ====Ranged Weapons==== | ||
* | *dagger | ||
===Inventory of items=== | ===Inventory of items=== | ||
*Familiar: owl | *Familiar: owl |
Revision as of 09:02, 5 September 2018
File:Harl.jpg | |
Level | 3 |
Race | Road Halfling |
Class | Grave Cleric 1/ Theurgy Wizard 2 |
Armor | Medium Armor |
Weapon(s) | weapons |
Hometown | birthplace |
Background:
- Skill Proficiencies: Arcana, Perception
- Tool Proficiencies:
- Languages:
- Equipment:
- Lifestyle:
- Feature:
Traits
Ideals
Bonds
Flaws
Extended XGtE Background
Attributes
|
Secondary Attributes
|
Skills & Abilities
|
Languages
Class and Background Abilities
Race Abilities
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Cleric Spellcasting (WIS, DC 12)
- Spell Slots (refresh on long rest, shared between classes): 1st - 4, 2nd - 2
- Spells Prepared: 3
- Domain Spells: Bane, False Life
- Cantrips (4 known):
- Guidance (Concentration, VS)
- Spare the Dying (Grave Domain feature: 30' range and can be cast as a bonus action, VS)
- Thaumaturgy (V)
- Word of Radiance (VM)
Wizard Spellcasting (INT, DC 12)
- Spell Slots (refresh on long rest, shared between classes): 1st - 4, 2nd - 2
- Spells Prepared: 4 (8 known, 1 of which can be from selected Theurgy domain list)
- Cantrips (3 known):
- Firebolt(VS) or Create Bonfire (Concentration, VS)
- Light or Prestidigitation or some other utility
- Toll the Dead (VS)
- Level 1
- Find Familiar (Ritual)
- Shield (Reaction, VS)
Gear
Armor
- Scale Armor
- Shield
Weapons
Melee Weapons
- mace
Ranged Weapons
- dagger
Inventory of items
- Familiar: owl
- Spell Book
- Component Pouch
- (a) priest's pack, or (b) an explorer's pack