Halfling Breed Dog: Difference between revisions
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(Created page with "An extra hardy breed of mastiff that is favored by Road Halflings. They are rarely sold to outsiders. As per normal mastiff, except 125% of cost, +1 STR, +1 HP. ==Attribu...") |
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A strong and extra-hardy breed of mastiff that is favored by [[Road Halflings]]. They are rarely sold to outsiders. As per normal mastiff, except 125% of cost, +1 STR, +1 HP. | |||
==Attributes== | ==Attributes== | ||
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|Intelligence || 3 || -4 || -4 | |Intelligence || 3 || -4 || -4 | ||
|- | |- | ||
|Wisdom || 12 || 1 || +1 | |Wisdom || 12 || +1 || +1 | ||
|- | |- | ||
|Charisma || 7 || -2 || -2 | |Charisma || 7 || -2 || -2 | ||
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==Skills & Abilities== | ==Skills & Abilities== | ||
*'''Perception''': +3 | *'''Perception''': +3 | ||
*'''Keen Hearing and Smell''': The | *'''Keen Hearing and Smell''': The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell. | ||
*'''Bite''': Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone. | *'''Bite''': Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone. |
Revision as of 00:42, 25 March 2018
A strong and extra-hardy breed of mastiff that is favored by Road Halflings. They are rarely sold to outsiders. As per normal mastiff, except 125% of cost, +1 STR, +1 HP.
Attributes
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Secondary Attributes
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Skills & Abilities
- Perception: +3
- Keen Hearing and Smell: The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.