Team Alfa Forty-Fifth Session

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Notes

14th Heavenfall

  • Stopped by the City and met with the Old Master. Described encounter with the Emissary and returned items found at scene (A longsword blade with no hilt, one half of a shield broken by some slashing attack, an intact helmet) (the small shard of obelaster was kept)
  • The Old Master seems thankful and somewhat impressed that the party did not start shit with The Emissary.
  • The party decides to go back out in search of the flind war band. The Old Master says the city is unable to provide any additional magical item or reinforcement help. The party's own estimations are that the only thing protecting Monstertown are walls and a large population. Until the new forces finish training, the city has no power projection capabilities. The council is the only one that can authorize the release of magical stockpiles, and since many magic items have already been sent up the mountain as tribute, they probably wish to keep them close at hand to defend the city from direct attack.
  • Wolf sells a few items and the party resupplies and heads back out down the river.
  • 3 days out are uneventful.
  • The 4th day the party comes across a halfling barge stuck in the river.
    • Wolf swims out and examines the barge, discovering it is actually flipped upside down, but finds nothing else of interest.
  • After several more days, the party finds the Gnoll War Party.... as it forced marches upriver right in the direction of the party's encampment.
    • The party begins to equip their armor before deciding to try to hastily ford the river and try to get out of sight. The fording is quick and successful, and the party spends a stressful night waiting for an attack that never comes.
    • The gnolls, apparently ignorant of the party and their position, continue their ravaging. The party begins to track and study the war party across the river and from a distance.
    • The party gains a great deal of actionable intelligence about the habits of the War Party, but are unable to identify where the Flind camps from their surveillance

Loot