Talk:Join's Character Sheet

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Revision as of 10:23, 23 January 2021 by Bartley (talk | contribs)
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Alternate

  • might be better to redo with barbarian instead of monk for more HP and AC (would allow a shield) while still following the speedy unarmored brawler radical preacher theme. rage would interfere with spells but could be used mostly to avoid damage and it wouldn't stop any of the cleric domain abilities.
  • maybe drunk master monk to 6 instead for even faster movement

Level Plans

  • Level 11: Monk 5/Cleric 6: 5 ki/short, extra attack, stunning strike, level 3 spells, Protective Bond to teleport allies!, 2/short channel divinity
  • Beyond: probably all cleric
  • Feats in likely order: WIS ASIs, DEX ASIs,

Tactics

probably more of a support character than i would actually want to play with a focus on buff abilities and spells but still able to dish out a bit of melee damage or use ki to dodge, disengage, or dash at least a few rounds per rest which would probably be needed due to fairly low AC. despite being a follower of the peace domain this is much more of a character always wanting to fortify and radicalize everyone around them into being a better fighting force magically rather than by charismatic leadership or intelligent planning.