Talk:Join's Character Sheet: Difference between revisions

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== Alternate ==
== Alternate ==
might be better to redo with barbarian instead of monk. rage would interfere with spells but could be used mostly to avoid damage and it wouldn't stop any of the cleric domain abilities.
*might be better to redo with barbarian instead of monk for more HP and AC (would allow a shield) while still following the speedy unarmored brawler radical preacher theme. rage would interfere with spells but could be used mostly to avoid damage and it wouldn't stop any of the cleric domain abilities.
 
*maybe drunk master monk to 6 instead for even faster movement
== Level Plans ==
== Level Plans ==
*Level 11: Monk 5/Cleric 6: 5 ki/short, extra attack, level 3 spells, Protective Bond to teleport allies, 2/short channel divinity
*Level 11: Monk 5/Cleric 6: 5 ki/short, extra attack, stunning strike, level 3 spells, Protective Bond to teleport allies!, 2/short channel divinity
*Beyond: probably all cleric
*Beyond: probably all cleric
*Feats in likely order: Resilient: WIS, Mixed +1 STR/+1 DEX or one of the +1 STR weapon UA feats like slasher/crusher or Grudge-Bearer, STR ASI, CON or WIS ASI
*Feats in likely order: WIS ASIs, DEX ASIs,  


== Tactics ==
== Tactics ==
probably more of a support character than i would want to play with a lot of buff abilities and spells. fairly low ac, but able to dish out a bit of melee damage or use ki to dodge, disengage, or dash at least a few rounds per rest. despite being a follower of the peace domain this is much more of a character always wanting to fortify and radicalize everyone around them into being a better fighting force magically rather than by charismatic leadership or intelligent planning.
probably more of a support character than i would actually want to play with a focus on buff abilities and spells but still able to dish out a bit of melee damage or use ki to dodge, disengage, or dash at least a few rounds per rest which would probably be needed due to fairly low AC. despite being a follower of the peace domain this is much more of a character always wanting to fortify and radicalize everyone around them into being a better fighting force magically rather than by charismatic leadership or intelligent planning.

Revision as of 10:23, 23 January 2021

Alternate

  • might be better to redo with barbarian instead of monk for more HP and AC (would allow a shield) while still following the speedy unarmored brawler radical preacher theme. rage would interfere with spells but could be used mostly to avoid damage and it wouldn't stop any of the cleric domain abilities.
  • maybe drunk master monk to 6 instead for even faster movement

Level Plans

  • Level 11: Monk 5/Cleric 6: 5 ki/short, extra attack, stunning strike, level 3 spells, Protective Bond to teleport allies!, 2/short channel divinity
  • Beyond: probably all cleric
  • Feats in likely order: WIS ASIs, DEX ASIs,

Tactics

probably more of a support character than i would actually want to play with a focus on buff abilities and spells but still able to dish out a bit of melee damage or use ki to dodge, disengage, or dash at least a few rounds per rest which would probably be needed due to fairly low AC. despite being a follower of the peace domain this is much more of a character always wanting to fortify and radicalize everyone around them into being a better fighting force magically rather than by charismatic leadership or intelligent planning.