Sedish's Character Sheet: Difference between revisions

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Line 40: Line 40:
|Intelligence || 8 || -1 || -1
|Intelligence || 8 || -1 || -1
|-
|-
|Wisdom || 16 || +3 || '''+6'''
|Wisdom || 16 || +3 || '''+5'''
|-
|-
|Charisma || 15 || +2 || '''+5'''
|Charisma || 15 || +2 || '''+4'''
|}
|}
{{col-break}}
{{col-break}}
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|Armor Class || 15 (Hide + Shield)
|Armor Class || 15 (Hide + Shield)
|-
|-
|Proficiency Bonus || +3
|Proficiency Bonus || +2
|-
|-
|Passive Perception || 16
|Passive Perception || 16
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|Acrobatics ||DEX|| +1
|Acrobatics ||DEX|| +1
|-
|-
|Animal Handling||WIS|| '''+6'''
|Animal Handling||WIS|| '''+5'''
|-
|-
|Arcana||INT|| -1
|Arcana||INT|| -1
|-
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|Athletics||STR|| '''+2'''
|Athletics||STR|| '''+1'''
|-
|-
|Deception||CHA|| +2  
|Deception||CHA|| +2  
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|Nature||INT|| -1
|Nature||INT|| -1
|-  
|-  
|Perception  ||WIS|| '''+6'''  
|Perception  ||WIS|| '''+5'''  
|-  
|-  
|Performance||CHA || +2
|Performance||CHA || +2
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|Stealth ||DEX || +1
|Stealth ||DEX || +1
|-
|-
|Survival ||WIS ||  '''+6'''  
|Survival ||WIS ||  '''+5'''  
|}
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**You know the guidance cantrip.
**You know the guidance cantrip.
**You have the guiding bolt spell prepared. It counts as a druid spell for you, and it doesn't count against the number of spells you can have prepared.
**You have the guiding bolt spell prepared. It counts as a druid spell for you, and it doesn't count against the number of spells you can have prepared.
**You can cast guiding bolt without expending a spell slot. You can do so '''3''' (proficiency bonus) times per long rest.
**You can cast guiding bolt without expending a spell slot. You can do so '''2''' (proficiency bonus) times per long rest.
*Wild Shape (2/short rest): no flying or swimming
*Wild Shape (2/short rest): no flying or swimming
**Max CR: 1/4
**Max CR: 1/4
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==Druid Spellcasting (WIS, DC 14, +6 Attack)==
==Druid Spellcasting (WIS, DC 13, +5 Attack)==
*Spell Slots (refresh on long rest): 1st - 4, 2nd - 2
*Spell Slots (refresh on long rest): 1st - 4, 2nd - 2
*Spells Prepared: 6 + Guiding Bolt as long Star Map is used as focus.
*Spells Prepared: 6 + Guiding Bolt as long Star Map is used as focus.
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**Guidance (VS)(C)(subclass)
**Guidance (VS)(C)(subclass)
*Level 1 (all known)
*Level 1 (all known)
**Guiding Bolt (VS)(subclass, always prepared, can be cast '''3''' (proficiency bonus) times per long rest with expending a spell slot)  
**Guiding Bolt (VS)(subclass, always prepared, can be cast '''2''' (proficiency bonus) times per long rest with expending a spell slot)  
**also often prepared: Absorb Elements, Detect Magic, Healing Word, Goodberry
**also often prepared: Absorb Elements, Detect Magic, Healing Word, Goodberry
*Level 2 (all known)
*Level 2 (all known)
**often prepared: Moonbeam, Spike Growth, Warding Wind
**often prepared: Moonbeam, Spike Growth, Warding Wind


==Warlock Spellcasting (CHA, DC 13, +5 Attack)==
==Warlock Spellcasting (CHA, DC 12, +4 Attack)==
*Pact Magic Spell Slots (refresh on short rest): 1st - 1
*Pact Magic Spell Slots (refresh on short rest): 1st - 1
*Cantrips (2 known):
*Cantrips (2 known):

Latest revision as of 08:30, 21 November 2020

Sedish Lurorontak

Character Stats
File:Seddish.jpg
Level 4
Race Dwarf
Class Great Old Ones Warlock 1/Circle of Stars Druid 3
Armor hide armor and shield
Weapon(s) magic, maybe a club or quarterstaff as backup
Hometown destroyed dwarf outpost

Background: Likely Outlander or something similar

  • Skill Proficiencies: Perception, Survival
  • Tool Proficiencies:
  • Languages:
  • Equipment:
  • Lifestyle:
  • Feature:

Traits

Ideals

Bonds

Flaws

Extended XGtE Background

Attributes

Skills & Abilities

Druid Spellcasting (WIS, DC 13, +5 Attack)

  • Spell Slots (refresh on long rest): 1st - 4, 2nd - 2
  • Spells Prepared: 6 + Guiding Bolt as long Star Map is used as focus.
  • Cantrips (3 known):
    • Shape Water (S)
    • Shillelagh(Bonus, VSM)
    • Guidance (VS)(C)(subclass)
  • Level 1 (all known)
    • Guiding Bolt (VS)(subclass, always prepared, can be cast 2 (proficiency bonus) times per long rest with expending a spell slot)
    • also often prepared: Absorb Elements, Detect Magic, Healing Word, Goodberry
  • Level 2 (all known)
    • often prepared: Moonbeam, Spike Growth, Warding Wind

Warlock Spellcasting (CHA, DC 12, +4 Attack)

  • Pact Magic Spell Slots (refresh on short rest): 1st - 1
  • Cantrips (2 known):
    • Eldritch Blast (VS)
    • Prestidigitation (VS)
  • Level 1 (2 Known (always prepared))
    • Comprehend Languages (VSM)(Ritual)
    • Hex (VSM)(C)

Gear

Armor

  • Hide Armor
  • Wooden Shield

Weapons

Melee Weapons

  • club or quarterstaff
  • probably a dagger

Ranged Weapons

  • Sling

Inventory of items

  • star map
  • explorer's pack

Consumables