Mattiverse Next - Session 8: Difference between revisions

From Protest-Stand Wiki
Jump to navigation Jump to search
Line 8: Line 8:
**Before the devolution of Sidhe-Praxen, the Sidhe controlled the oceans with a mighty navy backed up by powerful magic.
**Before the devolution of Sidhe-Praxen, the Sidhe controlled the oceans with a mighty navy backed up by powerful magic.
*Wand points them to a building, but like before, is not any more precise once they get to it.
*Wand points them to a building, but like before, is not any more precise once they get to it.
*Young student-age humans come and go from the building wearing purple and black uniforms.
*Young student-age humans come and go from the building wearing purple and black robes and stoles.
*A sign outside identifies the building as "PORPHYRY HOUSE".
*A sign outside identifies the building as "PORPHYRY HOUSE".
**It is a fraternity, one of the oldest, in a building that predates [[Alexandria]].
**It is a fraternity, one of the oldest, part of an organization that is and resides with a building that predates [[Alexandria]].
**It's well-known for ''necromancy''.
***It is the 3rd oldest active such organization in University City. The #1 and #2 organizations look down upon it.
**It's well-known for it's open practice ''necromancy'', rather than doing it clandestinely through the secret societies of the Ubrekti elites.  
*A quick search finds a nearby bar, the "Purple and Black", that caters to brothers. The Boys start ingratiating themselves.
*A quick search finds a nearby bar, the "Purple and Black", that caters to brothers. The Boys start ingratiating themselves.
**Apart from college hangout tropes, it is also notable for hosting zombie-fighting tournaments (typically between small animals).
**Apart from college hangout tropes, it is also notable for hosting zombie-fighting tournaments (typically between small animals).

Revision as of 01:36, 6 March 2020

Seat of the Ubrekt

  • Beldon gambles away some of their money (5gp)
  • Find out about some good halfling establishments.
  • The city is, notably, one of the very few (or only) places where _uncommon_ magic items can be bought and sold with relatively minimal hassle.

University

  • Boys take a masted ship down the coast to University City.
    • While halflings dominate the roads, rivers, and ancient canals of the mainland, humans dominate "blue water" maritime activity.
    • Before the devolution of Sidhe-Praxen, the Sidhe controlled the oceans with a mighty navy backed up by powerful magic.
  • Wand points them to a building, but like before, is not any more precise once they get to it.
  • Young student-age humans come and go from the building wearing purple and black robes and stoles.
  • A sign outside identifies the building as "PORPHYRY HOUSE".
    • It is a fraternity, one of the oldest, part of an organization that is and resides with a building that predates Alexandria.
      • It is the 3rd oldest active such organization in University City. The #1 and #2 organizations look down upon it.
    • It's well-known for it's open practice necromancy, rather than doing it clandestinely through the secret societies of the Ubrekti elites.
  • A quick search finds a nearby bar, the "Purple and Black", that caters to brothers. The Boys start ingratiating themselves.
    • Apart from college hangout tropes, it is also notable for hosting zombie-fighting tournaments (typically between small animals).
    • Hints of more compromising stuff, but that's "frat business" that outsiders aren't privy to.
    • The Boys spin a story about being tasked for a delivery, with some time to kill while they wait for a return.
    • They are otherwise just social and friendly. A wizard named Klavin, in particular, becomes their accidental best friend.
  • The next day, Beldon and Four do some labor while Banner and Bobwhite stock up on drugs.
    • Beldon does skilled carpentry work and tries to make some contacts in case they need to book a quick escape. He doesn't really pin anything down among the highly transient laborers, but he does make some money (3gp).
    • Four makes some money as a dockworker (3sp).
    • Banner and Bobwhite find a potion shop and secure ~10gp worth of ditchweed.
      • Bobwhite whips up a logo for the baggies. "Halfling Boys Pinch" is born:

Halfling boys pinch.png

  • That night, they go to a different bar, the hangout for a rival frat, with the goal of starting a fight and getting kicked out.
    • They do so with zero effort.
    • Armed with superficial bruises, they go back to the Purple and Black to tell their tale.
    • They also mark up the ditch weed and start selling.
    • Klavin opens up significantly. He starts talking about bigger fights that happen inside Porphyry House, and particularly, about recent run-ins with spider-dog things called Kakkuu
    • Someone figured out how to summon them
    • The little ones are good little fighters. But one time, they managed to summon a big one, and it was a big fucking deal.
      • Ripped right through a minotaur they had hanging around.
      • Turned invisible at will, could mess with peoples' memories, was insanely tough to track down and get rid of.
    • Beldon mentions that the group saw a statue. Klavin perks right up at this.
      • Says that Manderly's really going to want to chat.
      • Mentions that there's a party tomorrow night and they should come. And bring more Pinch.
      • Session ends.

Awards

  • 575 exp to all for Access to Porphry House