<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.proteststand.com/index.php?action=history&amp;feed=atom&amp;title=Survivor%27s_Character_Sheet</id>
	<title>Survivor&#039;s Character Sheet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.proteststand.com/index.php?action=history&amp;feed=atom&amp;title=Survivor%27s_Character_Sheet"/>
	<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;action=history"/>
	<updated>2026-05-09T05:29:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;diff=4555&amp;oldid=prev</id>
		<title>Bartley: /* Background: probably sailor or something monk-related */</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;diff=4555&amp;oldid=prev"/>
		<updated>2022-07-20T09:03:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Background: probably sailor or something monk-related&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:03, 20 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Extended Class Background===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Extended Class Background===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Glitchling Quirk===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I seek out new experiences so I can better understand the freedom of my existence.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attributes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attributes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;diff=4554&amp;oldid=prev</id>
		<title>Bartley: /* Class and Background Abilities */</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;diff=4554&amp;oldid=prev"/>
		<updated>2022-07-20T08:57:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Class and Background Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:57, 20 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l104&quot;&gt;Line 104:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 104:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Armored Plating: Your metal skin is reinforced with armor plates. While you aren&amp;#039;t wearing armor, your base Armor Class is 14 + your Dexterity modifier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Armored Plating: Your metal skin is reinforced with armor plates. While you aren&amp;#039;t wearing armor, your base Armor Class is 14 + your Dexterity modifier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Balance Chaos: When you make an attack roll or a saving throw and roll a 9 or lower on the d20, you can balance chaos and treat the roll as a 10. You can balance chaos in this way &amp;#039;&amp;#039;2&amp;#039;&amp;#039; times (proficiency bonus) per long rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Balance Chaos: When you make an attack roll or a saving throw and roll a 9 or lower on the d20, you can balance chaos and treat the roll as a 10. You can balance chaos in this way &amp;#039;&amp;#039;2&amp;#039;&amp;#039; times (proficiency bonus) per long rest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Creature Type: You are a Construct, but a Living Construct. You were created to benefit from several spells that preserve life but that normally don&amp;#039;t affect Constructs: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Creature Type: You are a Construct, but a Living Construct. You were created to benefit from several spells that preserve life but that normally don&amp;#039;t affect Constructs: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(but watch out for &amp;#039;&amp;#039;&amp;#039;shatter&amp;#039;&amp;#039;&amp;#039;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Ordered Mind: You have advantage on Wisdom (Insight) checks and on saving throws made to avoid or end the charmed condition on yourself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Ordered Mind: You have advantage on Wisdom (Insight) checks and on saving throws made to avoid or end the charmed condition on yourself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Vestigial Wings: You have vestigial wings that allow limited flight. When you move, you can engage your wings to gain a flying speed equal to your walking speed until the end of the current turn. If you are still aloft at the end of the turn with nothing else supporting you, you fall. You can use this trait &amp;#039;&amp;#039;2&amp;#039;&amp;#039; times (proficiency bonus) and you regain all expended uses when you finish a long rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Vestigial Wings: You have vestigial wings that allow limited flight. When you move, you can engage your wings to gain a flying speed equal to your walking speed until the end of the current turn. If you are still aloft at the end of the turn with nothing else supporting you, you fall. You can use this trait &amp;#039;&amp;#039;2&amp;#039;&amp;#039; times (proficiency bonus) and you regain all expended uses when you finish a long rest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;diff=4553&amp;oldid=prev</id>
		<title>Bartley: Created page with &quot;150px  Survivor - Glitchling (UA22WotM) - Level 1 (Monk), neutral good  ==Background: probably sailor or something monk-related== ===Skills=== Athle...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Survivor%27s_Character_Sheet&amp;diff=4553&amp;oldid=prev"/>
		<updated>2022-07-20T08:52:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=File:Survivor.jpg&quot; title=&quot;File:Survivor.jpg&quot;&gt;150px&lt;/a&gt;  &lt;a href=&quot;/index.php?title=Survivor&quot; title=&quot;Survivor&quot;&gt;Survivor&lt;/a&gt; - Glitchling (UA22WotM) - Level 1 (Monk), neutral good  ==Background: probably sailor or something monk-related== ===Skills=== Athle...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Survivor.jpg |150px]]&lt;br /&gt;
&lt;br /&gt;
[[Survivor]] - Glitchling (UA22WotM) - Level 1 (Monk), neutral good&lt;br /&gt;
&lt;br /&gt;
==Background: probably sailor or something monk-related==&lt;br /&gt;
===Skills===&lt;br /&gt;
Athletics, Perception, tools?&lt;br /&gt;
===Traits===&lt;br /&gt;
===Ideals===&lt;br /&gt;
===Bonds===&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
===Extended Class Background===&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 10|| 0 || &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 15 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &amp;#039;&amp;#039;&amp;#039;11&amp;#039;&amp;#039;&amp;#039; (Level 1: 8 + 3 CON)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 17 (14 (&amp;#039;&amp;#039;Armored Plating&amp;#039;&amp;#039;) + 3 DEX)&lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +2&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 14&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX|| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||+2&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT|| -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR|| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA|| -1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT|| -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS|| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; (ADV)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA || -1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT|| -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||+2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||-1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS|| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA || -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA || -1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||+3&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
*????&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Unarmored Defense: while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.&lt;br /&gt;
*Martial Arts: DEX for unarmed, can make bonus attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Armored Plating: Your metal skin is reinforced with armor plates. While you aren&amp;#039;t wearing armor, your base Armor Class is 14 + your Dexterity modifier.&lt;br /&gt;
*Balance Chaos: When you make an attack roll or a saving throw and roll a 9 or lower on the d20, you can balance chaos and treat the roll as a 10. You can balance chaos in this way &amp;#039;&amp;#039;2&amp;#039;&amp;#039; times (proficiency bonus) per long rest.&lt;br /&gt;
*Creature Type: You are a Construct, but a Living Construct. You were created to benefit from several spells that preserve life but that normally don&amp;#039;t affect Constructs: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying.&lt;br /&gt;
*Ordered Mind: You have advantage on Wisdom (Insight) checks and on saving throws made to avoid or end the charmed condition on yourself.&lt;br /&gt;
*Vestigial Wings: You have vestigial wings that allow limited flight. When you move, you can engage your wings to gain a flying speed equal to your walking speed until the end of the current turn. If you are still aloft at the end of the turn with nothing else supporting you, you fall. You can use this trait &amp;#039;&amp;#039;2&amp;#039;&amp;#039; times (proficiency bonus) and you regain all expended uses when you finish a long rest.&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*no clothes ever. maybe a big robe if a disguise is needed, but it would not be very effective.&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Fists, kicks, headbutts etc: (1d4 bludgeoning, DEX to hit and damage)&lt;br /&gt;
*Quarterstaff&lt;br /&gt;
&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
*&lt;br /&gt;
====Consumables====&lt;/div&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
</feed>