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	<id>https://wiki.proteststand.com/index.php?action=history&amp;feed=atom&amp;title=Plump_helmet</id>
	<title>Plump helmet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.proteststand.com/index.php?action=history&amp;feed=atom&amp;title=Plump_helmet"/>
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	<updated>2026-06-21T06:14:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Plump_helmet&amp;diff=5411&amp;oldid=prev</id>
		<title>Bartley at 07:28, 3 July 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Plump_helmet&amp;diff=5411&amp;oldid=prev"/>
		<updated>2024-07-03T07:28:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:28, 3 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Seldom found outside of the borders of [[Gildenhome]] the plump helmet mushroom could be described as the key agricultural product of the [[Dwarves]]. This large and nutritious quick-growing mushroom can be grown on variety of composts including simple agricultural waste products like wood chips/sawdust, cane stalks, and other leftover farming biomass. Most varieties have a purple cap over a short but thick white base but many varieties in color and shape have been cultivated for specific qualities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Seldom found outside of the borders of [[Gildenhome]] the plump helmet mushroom could be described as the key agricultural product of the [[Dwarves]]. This large and nutritious quick-growing mushroom can be grown on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;variety of composts including simple agricultural waste products like wood chips/sawdust, cane stalks, and other leftover farming biomass. Most varieties have a purple cap over a short but thick white base but many varieties in color and shape have been cultivated for specific qualities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as a steady low temperature and high humidity environment, which happens to match many Gildenhome near-surface caves, can be maintained and enough compost can be provided plump helmets are able to provide a consistent high-yield and low-effort year-round crop production that does not require sunlight and can be easily maintained. Part of the stability of [[Gildenhome]] in the many centuries since its founding is that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlike the human nations within the [[Alexandrian Era]] &lt;/del&gt;Gildenhome has never experienced a wide-spread famine or crop collapse. Most [[Mountainhomes]] have specific quotas for plump helmet mushroom production that must be maintained based on population. Plump helmet mushrooms can be dried and stored easily and their predictable and consistent harvests have insured that even in times of conflict or massive changes the basic food requirements of all major Gildenhome settlements could be met. Many farming outposts within Gildenhome are dedicated purely to growing and processing varieties of this mushroom as it is used for food for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people&lt;/del&gt;, feed for animals, and even contains enough sugars to be fermentable so is used as the base of most Gilden &amp;quot;wines&amp;quot; and &amp;quot;brandies&amp;quot; in place of grapes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as a steady low temperature and high humidity environment, which happens to match many Gildenhome near-surface caves, can be maintained and enough compost can be provided plump helmets are able to provide a consistent high-yield and low-effort year-round crop production that does not require sunlight and can be easily maintained. Part of the stability of [[Gildenhome]] in the many centuries since its founding is that Gildenhome has never experienced a wide-spread famine or crop collapse &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlike most of human nations within the [[Alexandrian Age]]&lt;/ins&gt;. Most [[Mountainhomes]] have specific quotas for plump helmet mushroom production that must be maintained based on population. Plump helmet mushrooms can be dried and stored easily and their predictable and consistent harvests have insured that even in times of conflict or massive changes the basic food requirements of all major Gildenhome settlements could be met. Many farming outposts within Gildenhome are dedicated purely to growing and processing varieties of this mushroom as it is used for food for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the population&lt;/ins&gt;, feed for animals, and even contains enough sugars to be fermentable so is used as the base of most Gilden &amp;quot;wines&amp;quot; and &amp;quot;brandies&amp;quot; in place of grapes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Plump_helmet&amp;diff=5410&amp;oldid=prev</id>
		<title>Bartley: Created page with &quot;Seldom found outside of the borders of Gildenhome the plump helmet mushroom could be described as the key agricultural product of the Dwarves. This large and nutritious quick-growing mushroom can be grown on variety of composts including simple agricultural waste products like wood chips/sawdust, cane stalks, and other leftover farming biomass. Most varieties have a purple cap over a short but thick white base but many varieties in color and shape have been culti...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Plump_helmet&amp;diff=5410&amp;oldid=prev"/>
		<updated>2024-07-03T06:29:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Seldom found outside of the borders of &lt;a href=&quot;/index.php?title=Gildenhome&quot; title=&quot;Gildenhome&quot;&gt;Gildenhome&lt;/a&gt; the plump helmet mushroom could be described as the key agricultural product of the &lt;a href=&quot;/index.php?title=Dwarves&quot; class=&quot;mw-redirect&quot; title=&quot;Dwarves&quot;&gt;Dwarves&lt;/a&gt;. This large and nutritious quick-growing mushroom can be grown on variety of composts including simple agricultural waste products like wood chips/sawdust, cane stalks, and other leftover farming biomass. Most varieties have a purple cap over a short but thick white base but many varieties in color and shape have been culti...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Seldom found outside of the borders of [[Gildenhome]] the plump helmet mushroom could be described as the key agricultural product of the [[Dwarves]]. This large and nutritious quick-growing mushroom can be grown on variety of composts including simple agricultural waste products like wood chips/sawdust, cane stalks, and other leftover farming biomass. Most varieties have a purple cap over a short but thick white base but many varieties in color and shape have been cultivated for specific qualities.&lt;br /&gt;
&lt;br /&gt;
As long as a steady low temperature and high humidity environment, which happens to match many Gildenhome near-surface caves, can be maintained and enough compost can be provided plump helmets are able to provide a consistent high-yield and low-effort year-round crop production that does not require sunlight and can be easily maintained. Part of the stability of [[Gildenhome]] in the many centuries since its founding is that unlike the human nations within the [[Alexandrian Era]] Gildenhome has never experienced a wide-spread famine or crop collapse. Most [[Mountainhomes]] have specific quotas for plump helmet mushroom production that must be maintained based on population. Plump helmet mushrooms can be dried and stored easily and their predictable and consistent harvests have insured that even in times of conflict or massive changes the basic food requirements of all major Gildenhome settlements could be met. Many farming outposts within Gildenhome are dedicated purely to growing and processing varieties of this mushroom as it is used for food for people, feed for animals, and even contains enough sugars to be fermentable so is used as the base of most Gilden &amp;quot;wines&amp;quot; and &amp;quot;brandies&amp;quot; in place of grapes.&lt;/div&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
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