<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.proteststand.com/index.php?action=history&amp;feed=atom&amp;title=Medin%27s_Character_Sheet</id>
	<title>Medin&#039;s Character Sheet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.proteststand.com/index.php?action=history&amp;feed=atom&amp;title=Medin%27s_Character_Sheet"/>
	<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Medin%27s_Character_Sheet&amp;action=history"/>
	<updated>2026-06-21T06:14:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Medin%27s_Character_Sheet&amp;diff=1746&amp;oldid=prev</id>
		<title>Bartley: /* Melee Weapons */</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Medin%27s_Character_Sheet&amp;diff=1746&amp;oldid=prev"/>
		<updated>2018-11-29T08:29:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Melee Weapons&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:29, 29 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l136&quot;&gt;Line 136:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 136:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Weapons===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Weapons===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Melee Weapons====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Melee Weapons====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Spear (+1 atk, 7-17 damage (d8 +2 from dueling fighting style +1d4 brute force + STR))&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Spear (+1 atk, 7-17 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piercing &lt;/ins&gt;damage (d8 +2 from dueling fighting style +1d4 brute force + STR))&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Polearm master bonus attack: (+1 attack, 7-13 (d4 +2 from dueling fighting style +1d4 brute force + STR))&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Polearm master bonus attack: (+1 attack, 7-13 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bludgeoning damage &lt;/ins&gt;(d4 +2 from dueling fighting style +1d4 brute force + STR))&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Ranged Weapons====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Ranged Weapons====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Throw that SPEAR!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Throw that SPEAR!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Inventory of items===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Inventory of items===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Consumables====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Consumables====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Medin%27s_Character_Sheet&amp;diff=1744&amp;oldid=prev</id>
		<title>Bartley: Created page with &quot;Medin   {{statsbox|medin.jpg|4|Human|Fighter 4|scale armor|Spear(s) and shield|Birthplace}}  ==Background: ?== *Skill Proficiencies:  *Tool Proficiencies:  *Languages:  *E...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Medin%27s_Character_Sheet&amp;diff=1744&amp;oldid=prev"/>
		<updated>2018-11-29T08:04:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=Medin&quot; title=&quot;Medin&quot;&gt;Medin&lt;/a&gt;   {{statsbox|medin.jpg|4|Human|Fighter 4|scale armor|Spear(s) and shield|Birthplace}}  ==Background: ?== *Skill Proficiencies:  *Tool Proficiencies:  *Languages:  *E...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Medin]] &lt;br /&gt;
&lt;br /&gt;
{{statsbox|medin.jpg|4|Human|Fighter 4|scale armor|Spear(s) and shield|Birthplace}}&lt;br /&gt;
&lt;br /&gt;
==Background: ?==&lt;br /&gt;
*Skill Proficiencies: &lt;br /&gt;
*Tool Proficiencies: &lt;br /&gt;
*Languages: &lt;br /&gt;
*Equipment: &lt;br /&gt;
*Lifestyle: &lt;br /&gt;
*Feature: &lt;br /&gt;
===Traits===&lt;br /&gt;
*&lt;br /&gt;
===Ideals===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
===Bonds===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
===Flaws===&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Extended XGtE Background===&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 16 || +3 || &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 13 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 16 || +3 || &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8 || -1 || -1&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; (Level 1: 10 + 3 CON; Level 2,3,4: 6 + 3 CON)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 19 (splint armor + shield)&lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +2&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 13&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +1&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||+1&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT|| -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA|| -1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||-1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||+1&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||-1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT|| -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||+1&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT|| -1 &lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS|| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||-1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA || -1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX || +1 (disadvantage due to armor)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS || &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Origin Area&lt;br /&gt;
*Human Bonus&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Fighting Style: Dueling - When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon. &lt;br /&gt;
*Second Wind: on your turn, you can use a bonus action to regain hit points equal to 1d10 + 4 (fighter level). Once you use this feature, you must finish a short or long rest before you can use it again. &lt;br /&gt;
*Action Surge: you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again.&lt;br /&gt;
*Archetype: Brute &lt;br /&gt;
**Brute Force: +1d4 damage on hit with proficient weapon&lt;br /&gt;
*4th Level ASI/Feat: Polearm Mastery&lt;br /&gt;
**When you take the Attack action and attack with only a glaive, halberd, quarterstaff or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary weapon. The weapon&amp;#039;s damage die for this attack is a d4, and the attack deals bludgeoning damage. This attack uses the same ability modifier as the primary attack.&lt;br /&gt;
**While you are wielding a glaive, halberd, pike, quarterstaff or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. &lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Feat: Spear Mastery&lt;br /&gt;
**You gain a +1 bonus to attack rolls you make with a spear.&lt;br /&gt;
**When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a d10 when wielded with two hands. &lt;br /&gt;
**You can set your spear to receive a charge. As a bonus action, choose a creature you can see that is at least 20 feet away from you. If that creature moves within your spear&amp;#039;s reach on its next turn, you can make a melee attack against it with your spear as a reaction. If the attack hits, the target takes an extra 1d8 piercing damage, or an extra 1d10 piercing damage if you wield the spear with two hands. You can&amp;#039;t use this ability if the creature used the Disengage action before moving.&lt;br /&gt;
**As a bonus action on your turn, you can increase your reach with a spear by 5 feet for the rest of your turn. &lt;br /&gt;
*Skill Proficiency: Survival&lt;br /&gt;
*Bonus Language: ?&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Splint&lt;br /&gt;
*Shield&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Spear (+1 atk, 7-17 damage (d8 +2 from dueling fighting style +1d4 brute force + STR))&lt;br /&gt;
**Polearm master bonus attack: (+1 attack, 7-13 (d4 +2 from dueling fighting style +1d4 brute force + STR))&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Throw that SPEAR!&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
====Consumables====&lt;/div&gt;</summary>
		<author><name>Bartley</name></author>
	</entry>
</feed>