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	<updated>2026-05-06T15:22:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5756</id>
		<title>User:Feantari</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5756"/>
		<updated>2025-11-13T03:12:43Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mefight and player of Anise and Uhanimara in the old world.&lt;br /&gt;
&lt;br /&gt;
New world characters:&lt;br /&gt;
*[[Wolf, of the Green]], Half-Orc Paladin&lt;br /&gt;
*[[Therunin]], Hakani Gnome Wizard&lt;br /&gt;
&lt;br /&gt;
New world character drafts/works in progress, names not final until played!:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ammalea Absold]], Half-Elf Fighter&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Alar Masamba]], Human Warlock&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cora Knotwise]], Boat Halfling Fighter/Sorceror&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hattie]], Wild Gnome Barb/Druid &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bahare]], Peteran Blade Dervish&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hank Turen]], Wild Gnome Cavalier&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Lithsaranel]], Half-Elf Arcane Archer (Dragon Sorc/Horizon Walker Ranger)&amp;lt;br /&amp;gt;&lt;br /&gt;
Sidhe Privateer, Battle Master&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dorios]], Centaur&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Askur]], Human, peak bullshit (sorlock)&amp;lt;br /&amp;gt;&lt;br /&gt;
Harengon monk&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Harm]] Leonin barb/warlock&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Puratha Underwood]] Catwoman dex paladin&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Sidewinder]], Nagakin ranger&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Sword Coast Characters for in house game&lt;br /&gt;
*[[Natali]], Tiefling Arcane Trickster/Bard&lt;br /&gt;
*[[Erennua]], Wild Elf Moon Druid&lt;br /&gt;
*[[Radich]], Human Kensei Monk&lt;br /&gt;
*[[Dadzen]], Dragonborn Storm Sorcerer/Celestial Warlock&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5755</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5755"/>
		<updated>2025-11-01T17:15:29Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Secondary Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40 (10+6*5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet (walking, climbing, swimming)&lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Proficiencies chosen: Persuasion, Intimidation, Disguise Kit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Favored Foe&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).&lt;br /&gt;
&lt;br /&gt;
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by 1d4.&lt;br /&gt;
&lt;br /&gt;
You can use this feature to mark a favored enemy a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.&lt;br /&gt;
&lt;br /&gt;
This feature&#039;s extra damage increases when you reach certain levels in this class: to 1d6 at 6th level and to 1d8 at 14th level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Canny&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses the chosen skill.&lt;br /&gt;
You can also speak, read, and write two additional languages of your choice.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Roving&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your walking speed increases by 5, and you gain a climbing speed and a swimming speed equal to your walking speed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|Ranger Level	||Spells&lt;br /&gt;
|-&lt;br /&gt;
|3rd|| charm person&lt;br /&gt;
|-&lt;br /&gt;
|5th|| misty step&lt;br /&gt;
|-&lt;br /&gt;
|9th|| dispel magic&lt;br /&gt;
|-&lt;br /&gt;
|13th|| dimension door&lt;br /&gt;
|-&lt;br /&gt;
|17th|| mislead&lt;br /&gt;
|}&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power: Your skin and hair change color to match the season at each dawn.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can focus your awareness through the interconnections of nature: you learn additional spells when you reach certain levels in this class if you don&#039;t already know them, as shown in the Primal Awareness Spells table. These spells don&#039;t count against the number of ranger spells you know. You can cast each of these spells once without expending a spell slot. Once you cast a spell in this way, you can&#039;t do so again until you finish a long rest.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|Ranger Level	||Spells&lt;br /&gt;
|-&lt;br /&gt;
|3rd|| speak with animals&lt;br /&gt;
|-&lt;br /&gt;
|5th|| beast sense&lt;br /&gt;
|-&lt;br /&gt;
|9th|| speak with plants&lt;br /&gt;
|-&lt;br /&gt;
|13th|| locate creature&lt;br /&gt;
|-&lt;br /&gt;
|17th|| commune with nature&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5754</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5754"/>
		<updated>2025-11-01T17:13:22Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Class and Background Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40 (10+6*5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Proficiencies chosen: Persuasion, Intimidation, Disguise Kit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Favored Foe&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;When you hit a creature with an attack roll, you can call on your mystical bond with nature to mark the target as your favored enemy for 1 minute or until you lose your concentration (as if you were concentrating on a spell).&lt;br /&gt;
&lt;br /&gt;
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by 1d4.&lt;br /&gt;
&lt;br /&gt;
You can use this feature to mark a favored enemy a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.&lt;br /&gt;
&lt;br /&gt;
This feature&#039;s extra damage increases when you reach certain levels in this class: to 1d6 at 6th level and to 1d8 at 14th level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Canny&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses the chosen skill.&lt;br /&gt;
You can also speak, read, and write two additional languages of your choice.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Roving&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your walking speed increases by 5, and you gain a climbing speed and a swimming speed equal to your walking speed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|Ranger Level	||Spells&lt;br /&gt;
|-&lt;br /&gt;
|3rd|| charm person&lt;br /&gt;
|-&lt;br /&gt;
|5th|| misty step&lt;br /&gt;
|-&lt;br /&gt;
|9th|| dispel magic&lt;br /&gt;
|-&lt;br /&gt;
|13th|| dimension door&lt;br /&gt;
|-&lt;br /&gt;
|17th|| mislead&lt;br /&gt;
|}&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power: Your skin and hair change color to match the season at each dawn.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can focus your awareness through the interconnections of nature: you learn additional spells when you reach certain levels in this class if you don&#039;t already know them, as shown in the Primal Awareness Spells table. These spells don&#039;t count against the number of ranger spells you know. You can cast each of these spells once without expending a spell slot. Once you cast a spell in this way, you can&#039;t do so again until you finish a long rest.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|Ranger Level	||Spells&lt;br /&gt;
|-&lt;br /&gt;
|3rd|| speak with animals&lt;br /&gt;
|-&lt;br /&gt;
|5th|| beast sense&lt;br /&gt;
|-&lt;br /&gt;
|9th|| speak with plants&lt;br /&gt;
|-&lt;br /&gt;
|13th|| locate creature&lt;br /&gt;
|-&lt;br /&gt;
|17th|| commune with nature&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5753</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5753"/>
		<updated>2025-11-01T17:07:43Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40 (10+6*5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Canny&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses the chosen skill.&lt;br /&gt;
You can also speak, read, and write two additional languages of your choice.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Roving&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your walking speed increases by 5, and you gain a climbing speed and a swimming speed equal to your walking speed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|Ranger Level	||Spells&lt;br /&gt;
|-&lt;br /&gt;
|3rd|| charm person&lt;br /&gt;
|-&lt;br /&gt;
|5th|| misty step&lt;br /&gt;
|-&lt;br /&gt;
|9th|| dispel magic&lt;br /&gt;
|-&lt;br /&gt;
|13th|| dimension door&lt;br /&gt;
|-&lt;br /&gt;
|17th|| mislead&lt;br /&gt;
|}&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power: Your skin and hair change color to match the season at each dawn.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can focus your awareness through the interconnections of nature: you learn additional spells when you reach certain levels in this class if you don&#039;t already know them, as shown in the Primal Awareness Spells table. These spells don&#039;t count against the number of ranger spells you know. You can cast each of these spells once without expending a spell slot. Once you cast a spell in this way, you can&#039;t do so again until you finish a long rest.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|Ranger Level	||Spells&lt;br /&gt;
|-&lt;br /&gt;
|3rd|| speak with animals&lt;br /&gt;
|-&lt;br /&gt;
|5th|| beast sense&lt;br /&gt;
|-&lt;br /&gt;
|9th|| speak with plants&lt;br /&gt;
|-&lt;br /&gt;
|13th|| locate creature&lt;br /&gt;
|-&lt;br /&gt;
|17th|| commune with nature&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5752</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5752"/>
		<updated>2025-11-01T16:59:22Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Class and Background Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40 (10+6*5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
Ranger Level	Spells&lt;br /&gt;
3rd	charm person&lt;br /&gt;
5th	misty step&lt;br /&gt;
9th	dispel magic&lt;br /&gt;
13th	dimension door&lt;br /&gt;
17th	mislead&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power: Your skin and hair change color to match the season at each dawn.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5751</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5751"/>
		<updated>2025-11-01T16:58:46Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40 (10+6*5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power: Your skin and hair change color to match the season at each dawn.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5750</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5750"/>
		<updated>2025-11-01T04:12:05Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Secondary Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40 (10+6*5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power. Choose your blessing from the Feywild Gifts table or determine it randomly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5749</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5749"/>
		<updated>2025-10-31T18:11:16Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Spellcasting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power. Choose your blessing from the Feywild Gifts table or determine it randomly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Charm Person&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Misty Step&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5748</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5748"/>
		<updated>2025-10-31T18:10:39Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Class and Background Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power. Choose your blessing from the Feywild Gifts table or determine it randomly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5747</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5747"/>
		<updated>2025-10-31T18:09:56Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Class and Background Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.&lt;br /&gt;
&lt;br /&gt;
The extra damage increases to 1d6 when you reach 11th level in this class.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn&#039;t count against the number of ranger spells you know.&lt;br /&gt;
You also possess a preternatural blessing from a fey ally or a place of fey power. Choose your blessing from the Feywild Gifts table or determine it randomly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).&lt;br /&gt;
&lt;br /&gt;
In addition, you gain proficiency in one of the following skills of your choice: Deception, &#039;&#039;&#039;Performance&#039;&#039;&#039;, or Persuasion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision, 60ft&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws against spells.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5746</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5746"/>
		<updated>2025-10-31T18:02:20Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here, Call sign:&amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5745</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5745"/>
		<updated>2025-10-31T17:59:25Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Bonds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor, current assumption Steros)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5744</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5744"/>
		<updated>2025-10-31T17:58:47Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni (GM halp which one we learned as bebe snek)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5743</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5743"/>
		<updated>2025-10-31T17:58:07Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Ideals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (adjust this to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5742</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5742"/>
		<updated>2025-10-31T17:56:54Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (Good) (adjust this a bit to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Fresian or Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5741</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5741"/>
		<updated>2025-10-31T17:52:27Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Background: Spy (Criminal) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (Good) (adjust this a bit to fit teachings, more poetic justice/retribution vibes)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder&amp;diff=5740</id>
		<title>Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder&amp;diff=5740"/>
		<updated>2025-10-31T17:48:32Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox||6|Naga-kin|Ranger|Studded Leather|Shortsword/Shortbow|Redacted}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Age: &lt;br /&gt;
*Height: 3&#039;1&amp;quot;&lt;br /&gt;
*Weight: 40lbs&lt;br /&gt;
*Skin: &lt;br /&gt;
*Eyes: &lt;br /&gt;
*Hair:&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Sidewinder&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5739</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5739"/>
		<updated>2025-10-31T17:41:56Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Class and Background Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (Good) (adjust this a bit to fit teachings)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*TBD ABI or Feat&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5738</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5738"/>
		<updated>2025-10-31T17:41:11Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Secondary Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (Good) (adjust this a bit to fit teachings)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 16&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5737</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5737"/>
		<updated>2025-10-31T17:28:28Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Background: Spy (Criminal) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
*I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.&lt;br /&gt;
*I am incredibly slow to trust. Those who seem the fairest often have the most to hide.&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Charity. I steal from the wealthy so that I can help people in need. (Good) (adjust this a bit to fit teachings)&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m trying to pay off the debt I owe to a generous benefactor (stand sponsor)&lt;br /&gt;
*My ill-gotten gains go to support my family (Naga-kin)&lt;br /&gt;
*&amp;lt;fellow kids in the barracks/dave&#039;s character&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*If there&#039;s a plan, I&#039;ll forget it. If I don&#039;t forget it, I&#039;ll ignore it.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5736</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5736"/>
		<updated>2025-10-31T17:14:56Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Hakni&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5735</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5735"/>
		<updated>2025-10-31T17:11:15Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
*Thieves&#039; Tools (spy)&lt;br /&gt;
*Playing cards (spy)&lt;br /&gt;
*Disguise Kit (skilled)&lt;br /&gt;
*Light and Medium Armor and Shields&lt;br /&gt;
*Simple and Martial Weapons&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*+1 from race&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5734</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5734"/>
		<updated>2025-10-31T17:08:21Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;21&#039;&#039;&#039; || &#039;&#039;&#039;+11&#039;&#039;&#039; (spy, canny)&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039; (ranger)&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (ranger)&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (fey)&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039; (skilled)&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039; (spy)&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*+1 from race&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5733</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5733"/>
		<updated>2025-10-31T16:56:39Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;12&#039;&#039;&#039; || +2&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;17&#039;&#039;&#039; || &#039;&#039;&#039;+7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*+1 from race&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Feat: Skilled&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5732</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5732"/>
		<updated>2025-10-31T16:54:20Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name Here &amp;quot;[[Sidewinder]]&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;12&#039;&#039;&#039; || +2&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;17&#039;&#039;&#039; || &#039;&#039;&#039;+7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*+1 from race&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5731</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5731"/>
		<updated>2025-10-31T16:50:22Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Sidewinder]] Name Here &amp;quot;Sidewinder&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;12&#039;&#039;&#039; || +2&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;17&#039;&#039;&#039; || &#039;&#039;&#039;+7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*+1 from race&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
*+1 from Canny&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Favored Foe&lt;br /&gt;
*Deft Explorer&lt;br /&gt;
**Canny&lt;br /&gt;
**Roving&lt;br /&gt;
*Fighting Style: TBD&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Ranger Archetype: Fey Wanderer&lt;br /&gt;
**Dreadful Strikes&lt;br /&gt;
**Fey Wanderer Magic&lt;br /&gt;
**Otherworldly Glamour&lt;br /&gt;
*Primal Awareness&lt;br /&gt;
*Extra Attack&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Magic Resistance&lt;br /&gt;
*Poison Resistance&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Serpentine Spellcasting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can&#039;t do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.&lt;br /&gt;
&lt;br /&gt;
Intelligence, &#039;&#039;&#039;Wisdom&#039;&#039;&#039;, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 2 2nd lvl&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrip===&lt;br /&gt;
*Poison spray&lt;br /&gt;
===Level 1===&lt;br /&gt;
*Animal Friendship (Snakes) unlimited casting&lt;br /&gt;
*Speak with Animals (once free per day)&lt;br /&gt;
*Hunter&#039;s Mark&lt;br /&gt;
*Longstrider&lt;br /&gt;
&lt;br /&gt;
===Level 2===&lt;br /&gt;
*Suggestion (once free per day)&lt;br /&gt;
*Beast Sense (once free per day)&lt;br /&gt;
*Enhance Ability&lt;br /&gt;
*Pass without Trace&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5730</id>
		<title>Sidewinder&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder%27s_Character_Sheet&amp;diff=5730"/>
		<updated>2025-10-31T16:21:18Z</updated>

		<summary type="html">&lt;p&gt;Feantari: Created page with &amp;quot;Sidewinder Name &amp;quot;Sidewinder&amp;quot; - Level 6 Ranger, alignment  ==Background: Spy (Criminal)== ===Traits===  ===Ideals===  ===Bonds===  ===Flaws===   ==Attributes== {{col-begin}} {{col-break}} {|class=&amp;quot;wikitable&amp;quot; !Attribute !! Value !! Bonus !! Save |- |Strength || 8 || -1 || &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; |- |Dexterity || 16 || +3 || &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; |- |Constitution || 10 || - || - |- |Intelligence || 10 || - || - |- |Wisdom || 16 || +3 || +3 |- |Charisma || 14 || +2 || +2 |} {{col-break}} ===Seconda...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Sidewinder]] Name &amp;quot;Sidewinder&amp;quot; - Level 6 Ranger, alignment&lt;br /&gt;
&lt;br /&gt;
==Background: Spy (Criminal)==&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
===Ideals===&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 16 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points ||  ()&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 35 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;12&#039;&#039;&#039; || +2&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;17&#039;&#039;&#039; || &#039;&#039;&#039;+7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Arcane Recovery (1/2 Wiz lvl rd up)&lt;br /&gt;
*Divine Domain: Life&lt;br /&gt;
  *Life Domain Spells&lt;br /&gt;
  *Heavy Armor Proficiency&lt;br /&gt;
  *Disciple of Life&lt;br /&gt;
*Arcane Tradition: Lore Mastery &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Lore Master&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your proficiency bonus is doubled for any ability check you	make that uses the Arcana, History, Nature, or Religion skill if you are proficient in that skill.&lt;br /&gt;
In addition, your analytical abilities are so well-honed that your initiative in combat can be driven by mental	agility, rather	than physical agility. When you	roll initiative, it is either an Intelligence check or a Dexterity check for you (your choice).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Spell Secrets&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;When you cast a spell with a spell slot and the spell deals acid, cold, fire, force, lightning, necrotic, radiant, or thunder damage, you can	substitute that	damage type with one other type from that list (you can change only one damage type per casting of a spell). You replace one energy type for another by altering the spell’s formula as you cast it.&lt;br /&gt;
When you cast a	spell with a spell slot and the spell requires a saving throw, you can change the saving throw from one ability score to another of your choice. Once you change a saving throw in this way, you can’t do so again until you finish a short or long rest.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Alchemical Casting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;When you cast a spell with a spell	slot, you can expend one additional spell slot to augment its effects for this casting, mixing the raw stuff of magic into your spell to amplify it. The effect depends on the spell slot you expend.&lt;br /&gt;
*An additional 1st-level	spell slot can increase the spell’s raw force.	If you roll damage for the spell when you cast it, increase the damage against every target by 2d10 force damage. If the spell can deal damage on more than one turn, it deals this extra force damage only on the turn you cast the spell.&lt;br /&gt;
*An additional 2nd-level	spell slot can increase the spell’s range. If the spell’s range is at least 30 feet, it becomes 1 mile.&lt;br /&gt;
*An additional 3rd-level	spell slot can increase the spell’s potency. Increase the spell’s save DC by 2.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*&lt;br /&gt;
*Darkvision&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 3 2nd lvl, 2 3rd level&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric prep: 3 (Wis mod + Cleric lvl)&amp;lt;br /&amp;gt;&lt;br /&gt;
Wizard prep: 9 (Int mod + Wizard lvl)&amp;lt;br /&amp;gt;&lt;br /&gt;
===Level 1===&lt;br /&gt;
===Level 2===&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Sidewinder&amp;diff=5729</id>
		<title>Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Sidewinder&amp;diff=5729"/>
		<updated>2025-10-31T16:15:24Z</updated>

		<summary type="html">&lt;p&gt;Feantari: Created page with &amp;quot;{{statsbox||6|Naga-kin|Ranger|Studded Leather|Shortsword/Shortbow|Redacted}}  ==Appearance==   *Age:  *Height:  *Weight:  *Skin:  *Eyes:  *Hair:  ==Background==    &amp;#039;&amp;#039;&amp;#039;SPOILER Sidewinder&amp;#039;s Character Sheet SPOILER&amp;#039;&amp;#039;&amp;#039;  Category:Player Characters&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox||6|Naga-kin|Ranger|Studded Leather|Shortsword/Shortbow|Redacted}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Age: &lt;br /&gt;
*Height: &lt;br /&gt;
*Weight: &lt;br /&gt;
*Skin: &lt;br /&gt;
*Eyes: &lt;br /&gt;
*Hair:&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Sidewinder&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood&amp;diff=5689</id>
		<title>Puratha Underwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood&amp;diff=5689"/>
		<updated>2025-08-01T03:04:25Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|Catwoman.jpg|6|Road Halfling|Paladin 6|Studded Leather|Whip|Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
*Age: &lt;br /&gt;
*Height: &lt;br /&gt;
*Weight: &lt;br /&gt;
*Skin: &lt;br /&gt;
*Eyes: &lt;br /&gt;
*Hair: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Puratha Underwood&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=File:Catwoman.jpg&amp;diff=5688</id>
		<title>File:Catwoman.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=File:Catwoman.jpg&amp;diff=5688"/>
		<updated>2025-08-01T03:04:14Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Cora_Knotwise%27s_Character_Sheet&amp;diff=5687</id>
		<title>Cora Knotwise&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Cora_Knotwise%27s_Character_Sheet&amp;diff=5687"/>
		<updated>2025-08-01T02:47:54Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Cora Knotwise]] - Level 5 Fighter/1 Sorceror, Neutral Good&lt;br /&gt;
&lt;br /&gt;
==Background: Marine==&lt;br /&gt;
===Feature: Steady===&lt;br /&gt;
You can move twice the normal amount of time (up to 16 hours) each day before being subject to the effect of a forced march (see &amp;quot;Travel Pace&amp;quot; in chapter 8 of the Player&#039;s Handbook). Additionally, you can automatically find a safe route to land a boat on shore, provided such a route exists.&lt;br /&gt;
===Hardship Endured===&lt;br /&gt;
Sacrifice. You enabled the escape of your fellow soldiers, but at great cost to yourself. Some of your past comrades may think you&#039;re dead.&lt;br /&gt;
===Traits===&lt;br /&gt;
*Thinking is for other people. I prefer action.&lt;br /&gt;
*I am dependable.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Perseverance. No injury or obstacle can turn me from my goal.&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;m searching for a fellow marine captured by an elusive enemy.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I become irrational when innocent people are hurt.&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 18 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 54&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 14 (17)&lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 9&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +4&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;14&#039;&#039;&#039; || +4&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;12&#039;&#039;&#039; || +2&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;12&#039;&#039;&#039; || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with vehicles (water)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Sorcerous Origin: [https://dnd5e.wikidot.com/sorcerer:sea-sorcery-ua Sea]&lt;br /&gt;
**Soul of the Sea&lt;br /&gt;
**Curse of the Sea&lt;br /&gt;
*Fighting Style: Two-Weapon Fighting&lt;br /&gt;
*Second Wind&lt;br /&gt;
*Action Surge&lt;br /&gt;
*Martial Archetype: Battle Master&lt;br /&gt;
*Feat: Slasher&lt;br /&gt;
*Extra Attack&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Advantage on checks to swim and hold breath&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Ability: Charisma, Spell Save DC: 13, Spell Attack Bonus: +5&lt;br /&gt;
===Cantrips===&lt;br /&gt;
*Frostbite&lt;br /&gt;
*Gust&lt;br /&gt;
*Shape Water&lt;br /&gt;
*Shocking Grasp&lt;br /&gt;
===1st Level===&lt;br /&gt;
*Mage Armor&lt;br /&gt;
*Shield&lt;br /&gt;
&lt;br /&gt;
==Combat Maneuvers==&lt;br /&gt;
*Superiority Dice: 4x d8 (regain on short or long rest)&lt;br /&gt;
*Save DC: 8 + prof + dex = 15&lt;br /&gt;
===Maneuvers===&lt;br /&gt;
*Sweeping Attack&lt;br /&gt;
*Goading Attack&lt;br /&gt;
*Maneuvering Attack&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Scimitar x2&lt;br /&gt;
*Dagger x?&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
Shoot-thingies&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5686</id>
		<title>User:Feantari</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5686"/>
		<updated>2025-07-31T03:17:51Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mefight and player of Anise and Uhanimara in the old world.&lt;br /&gt;
&lt;br /&gt;
New world characters:&lt;br /&gt;
*[[Wolf, of the Green]], Half-Orc Paladin&lt;br /&gt;
*[[Therunin]], Hakani Gnome Wizard&lt;br /&gt;
&lt;br /&gt;
New world character drafts/works in progress, names not final until played!:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ammalea Absold]], Half-Elf Fighter&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Alar Masamba]], Human Warlock&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cora Knotwise]], Boat Halfling Fighter/Sorceror&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hattie]], Wild Gnome Barb/Druid &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bahare]], Peteran Blade Dervish&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hank Turen]], Wild Gnome Cavalier&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Lithsaranel]], Half-Elf Arcane Archer (Dragon Sorc/Horizon Walker Ranger)&amp;lt;br /&amp;gt;&lt;br /&gt;
Sidhe Privateer, Battle Master&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dorios]], Centaur&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Askur]], Human, peak bullshit (sorlock)&amp;lt;br /&amp;gt;&lt;br /&gt;
Harengon monk&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Harm]] Leonin barb/warlock&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Puratha Underwood]] Catwoman dex paladin&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Sword Coast Characters for in house game&lt;br /&gt;
*[[Natali]], Tiefling Arcane Trickster/Bard&lt;br /&gt;
*[[Erennua]], Wild Elf Moon Druid&lt;br /&gt;
*[[Radich]], Human Kensei Monk&lt;br /&gt;
*[[Dadzen]], Dragonborn Storm Sorcerer/Celestial Warlock&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5685</id>
		<title>User:Feantari</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5685"/>
		<updated>2025-07-31T03:17:38Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mefight and player of Anise and Uhanimara in the old world.&lt;br /&gt;
&lt;br /&gt;
New world characters:&lt;br /&gt;
*[[Wolf, of the Green]], Half-Orc Paladin&lt;br /&gt;
*[[Therunin]], Hakani Gnome Wizard&lt;br /&gt;
&lt;br /&gt;
New world character drafts/works in progress, names not final until played!:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ammalea Absold]], Half-Elf Fighter&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Alar Masamba]], Human Warlock&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cora Knotwise]], Boat Halfling Fighter/Sorceror&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hattie]], Wild Gnome Barb/Druid &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bahare]], Peteran Blade Dervish&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hank Turen]], Wild Gnome Cavalier&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Lithsaranel]], Half-Elf Arcane Archer (Dragon Sorc/Horizon Walker Ranger)&amp;lt;br /&amp;gt;&lt;br /&gt;
Sidhe Privateer, Battle Master&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dorios]], Centaur&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Askur]], Human, peak bullshit (sorlock)&amp;lt;br /&amp;gt;&lt;br /&gt;
Harengon monk&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Harm]] Leonin barb/warlock&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Puratha Underwood]]&amp;lt;br /&amp;gt; Catwoman dex paladin&lt;br /&gt;
&lt;br /&gt;
Sword Coast Characters for in house game&lt;br /&gt;
*[[Natali]], Tiefling Arcane Trickster/Bard&lt;br /&gt;
*[[Erennua]], Wild Elf Moon Druid&lt;br /&gt;
*[[Radich]], Human Kensei Monk&lt;br /&gt;
*[[Dadzen]], Dragonborn Storm Sorcerer/Celestial Warlock&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood&amp;diff=5684</id>
		<title>Puratha Underwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood&amp;diff=5684"/>
		<updated>2025-07-31T03:17:06Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox||6|Road Halfling|Paladin 6|Studded Leather|Whip|Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
*Age: &lt;br /&gt;
*Height: &lt;br /&gt;
*Weight: &lt;br /&gt;
*Skin: &lt;br /&gt;
*Eyes: &lt;br /&gt;
*Hair: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Puratha Underwood&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5683</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5683"/>
		<updated>2025-07-31T03:15:34Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Secondary Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 18 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16&lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 11&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +4&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;14&#039;&#039;&#039; || +4&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;12&#039;&#039;&#039; || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: Athlete&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Whip&lt;br /&gt;
&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5682</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5682"/>
		<updated>2025-07-31T03:14:33Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Skills &amp;amp; Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 18 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;14&#039;&#039;&#039; || +4&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;12&#039;&#039;&#039; || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;16&#039;&#039;&#039;|| &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: Athlete&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Whip&lt;br /&gt;
&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5681</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5681"/>
		<updated>2025-07-31T03:13:32Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Skills &amp;amp; Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 18 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;14&#039;&#039;&#039; || +4&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;12&#039;&#039;&#039; || &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| -&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: Athlete&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Whip&lt;br /&gt;
&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5680</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5680"/>
		<updated>2025-07-31T03:10:31Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Melee Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 18 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || +5&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || +5&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: Athlete&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Whip&lt;br /&gt;
&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5679</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5679"/>
		<updated>2025-07-31T03:08:41Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 18 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || +5&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || +5&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Halfling&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: Athlete&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Flail&lt;br /&gt;
*Whip&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5678</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5678"/>
		<updated>2025-07-31T02:59:06Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Skills &amp;amp; Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 17 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || +5&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;9&#039;&#039;&#039; || &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || +5&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| &#039;&#039;&#039;-1&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*-&lt;br /&gt;
*_&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: -&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Flail&lt;br /&gt;
*Whip&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5677</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5677"/>
		<updated>2025-07-31T02:57:31Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Class and Background Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 17 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*-&lt;br /&gt;
*_&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with Vehicles (water)&lt;br /&gt;
*Fighting Style: Dueling or Blessed Warrior (?)&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Divine Health&lt;br /&gt;
*Sacred Oath: Oath of Vengeance&lt;br /&gt;
*Feat: -&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Aura of Protection&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Flail&lt;br /&gt;
*Whip&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5676</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5676"/>
		<updated>2025-07-31T02:50:23Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Race Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 17 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*-&lt;br /&gt;
*_&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with &amp;lt;musical instrument&amp;gt;&lt;br /&gt;
*Fighting Style: Two-Weapon Fighting&lt;br /&gt;
*Second Wind&lt;br /&gt;
*Action Surge&lt;br /&gt;
*Martial Archetype: Cavalier&lt;br /&gt;
**Bonus Proficiency&lt;br /&gt;
**Born to the Saddle&lt;br /&gt;
**Unwavering Mark&lt;br /&gt;
*Feat: Dual Wielder&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Feat: Sentinel&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Lucky&lt;br /&gt;
*Brave&lt;br /&gt;
*Halfling Nimbleness&lt;br /&gt;
*Naturally Stealthy&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Flail&lt;br /&gt;
*Whip&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5675</id>
		<title>Puratha Underwood&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood%27s_Character_Sheet&amp;diff=5675"/>
		<updated>2025-07-31T02:49:10Z</updated>

		<summary type="html">&lt;p&gt;Feantari: Created page with &amp;quot;Puratha Underwood - Level 6 Paladin, &amp;lt;alignment&amp;gt;  ==Background: Smuggler== ===Feature: Down Low===  ===Traits=== *I enjoy doing things others believe to be impossible. *I love gold but won&amp;#039;t cheat a friend. ===Ideals=== *Smuggler&amp;#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful) ===Bonds=== *I was tricked by a fellow smuggler who stole something precious from me. I will find that thief. ===Flaws===...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Puratha Underwood]] - Level 6 Paladin, &amp;lt;alignment&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background: Smuggler==&lt;br /&gt;
===Feature: Down Low===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*I enjoy doing things others believe to be impossible.&lt;br /&gt;
*I love gold but won&#039;t cheat a friend.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Smuggler&#039;s Code I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I believe everyone has a price and am cynical toward those who present themselves as virtuous.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 17 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 13 || +1 || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 16 || +3 || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || &lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || &lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || &#039;&#039;&#039;+6&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;15&#039;&#039;&#039; || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;15&#039;&#039;&#039;|| +5&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;9&#039;&#039;&#039;|| -1&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*-&lt;br /&gt;
*_&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficiency with simple and martial weapons, shields, all armor&lt;br /&gt;
*Proficiency with &amp;lt;musical instrument&amp;gt;&lt;br /&gt;
*Fighting Style: Two-Weapon Fighting&lt;br /&gt;
*Second Wind&lt;br /&gt;
*Action Surge&lt;br /&gt;
*Martial Archetype: Cavalier&lt;br /&gt;
**Bonus Proficiency&lt;br /&gt;
**Born to the Saddle&lt;br /&gt;
**Unwavering Mark&lt;br /&gt;
*Feat: Dual Wielder&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Feat: Sentinel&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Gnome Cunning&lt;br /&gt;
*Darkvision 60ft&lt;br /&gt;
*Mask of the Wild&lt;br /&gt;
*Speak with Small Beasts&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
*Studded Leather&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Flail&lt;br /&gt;
*Whip&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x5&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Puratha_Underwood&amp;diff=5674</id>
		<title>Puratha Underwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Puratha_Underwood&amp;diff=5674"/>
		<updated>2025-07-31T02:32:17Z</updated>

		<summary type="html">&lt;p&gt;Feantari: Created page with &amp;quot;{{statsbox||6|Road Halfling|Paladin 6|Studded Leather|Whip|Unknown}}  Puratha Underwood  ==Appearance==  *Age:  *Height:  *Weight:  *Skin:  *Eyes:  *Hair:    ==Background==  &amp;#039;&amp;#039;&amp;#039;SPOILER Puratha Underwood&amp;#039;s Character Sheet SPOILER&amp;#039;&amp;#039;&amp;#039;  Category:Player Characters&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox||6|Road Halfling|Paladin 6|Studded Leather|Whip|Unknown}}&lt;br /&gt;
&lt;br /&gt;
Puratha Underwood&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
*Age: &lt;br /&gt;
*Height: &lt;br /&gt;
*Weight: &lt;br /&gt;
*Skin: &lt;br /&gt;
*Eyes: &lt;br /&gt;
*Hair: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Puratha Underwood&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5673</id>
		<title>User:Feantari</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=User:Feantari&amp;diff=5673"/>
		<updated>2025-07-31T02:30:44Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mefight and player of Anise and Uhanimara in the old world.&lt;br /&gt;
&lt;br /&gt;
New world characters:&lt;br /&gt;
*[[Wolf, of the Green]], Half-Orc Paladin&lt;br /&gt;
*[[Therunin]], Hakani Gnome Wizard&lt;br /&gt;
&lt;br /&gt;
New world character drafts/works in progress, names not final until played!:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ammalea Absold]], Half-Elf Fighter&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Alar Masamba]], Human Warlock&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cora Knotwise]], Boat Halfling Fighter/Sorceror&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hattie]], Wild Gnome Barb/Druid &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bahare]], Peteran Blade Dervish&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hank Turen]], Wild Gnome Cavalier&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Lithsaranel]], Half-Elf Arcane Archer (Dragon Sorc/Horizon Walker Ranger)&amp;lt;br /&amp;gt;&lt;br /&gt;
Sidhe Privateer, Battle Master&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dorios]], Centaur&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Askur]], Human, peak bullshit (sorlock)&amp;lt;br /&amp;gt;&lt;br /&gt;
Harengon monk&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Harm]] Leonin barb/warlock&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Puratha Underwood]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sword Coast Characters for in house game&lt;br /&gt;
*[[Natali]], Tiefling Arcane Trickster/Bard&lt;br /&gt;
*[[Erennua]], Wild Elf Moon Druid&lt;br /&gt;
*[[Radich]], Human Kensei Monk&lt;br /&gt;
*[[Dadzen]], Dragonborn Storm Sorcerer/Celestial Warlock&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Wolf%27s_Character_Sheet&amp;diff=5593</id>
		<title>Wolf&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Wolf%27s_Character_Sheet&amp;diff=5593"/>
		<updated>2025-03-29T21:37:49Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Wolf, of the Green]] - Level 5 Paladin/3 Bard, Neutral Good&lt;br /&gt;
*Age: 18 years&lt;br /&gt;
*Height: 6&#039;2&amp;quot;&lt;br /&gt;
*Weight: 260 lbs&lt;br /&gt;
==Background: Gladiator==&lt;br /&gt;
===Traits===&lt;br /&gt;
*Nobody stays angry at me or around me for long, since I can defuse any amount of tension.&lt;br /&gt;
*I judge people by their actions, not their words.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*Honesty. Art should reflect the soul; it should come from within and reveal who we really are.&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I idolize a hero of the old tales and measure my deeds against that person&#039;s.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
notes&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Something not so distinct from the Arthurian Green Knight. The hero tests the faithful to show them their truths and teach humility, often through means of the natural world, contests, or games. A common story in the alexandrian faith teaches that like the tested we must keep watch against our own imperfections and bare truths to ourselves. The followers of the green take a more zealous stance and teach the importance of taking up the role of the tester also as a way to uproot the corruption of the old church.&lt;br /&gt;
&lt;br /&gt;
Wolf identified strongly with the imagery of the knight first, and of the lessons and stories espoused by the followers of the green, this was the story that most kindled his teenage curiosity and ultimately shaped his understanding of a path he could follow as someone that was otherwise cursed with the stamp of evil servitors. (to be clear this is a lot about here&#039;s a badass knight dude that comes in looking all evil and is super &amp;quot;cool&amp;quot;, the rest of the meaning of the story he&#039;s come to understand in time (and with effort on the part of sisters and brothers), but there&#039;s still the core appeal there for him)&lt;br /&gt;
&lt;br /&gt;
The Wild Knight and his horse the Dread Ranger.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*[[Followers of the Green Path]], I will protect them.&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*A scandal prevents me from ever going home again. That kind of trouble seems to follow me around.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 18 (21) || +4 (+5) || +4 (+7)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 || +1 || +1 (+3)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 14 || +2 || +2 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 8 || -1 || -1 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 || +1 || &#039;&#039;&#039;+4 (+6)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 14 || +2 || &#039;&#039;&#039;+5 (+7)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 65&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 20 (23, with +1 shield) (+1 ring of prot)(+1 cloak of prot)&lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 12&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +1&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Abilities==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;+8&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;16&#039;&#039;&#039; || +6&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;13&#039;&#039;&#039; || +3&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;15&#039;&#039;&#039;|| &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;10&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;10&#039;&#039;&#039;|| 0&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;18&#039;&#039;&#039;|| &#039;&#039;&#039;+8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;13&#039;&#039;&#039;|| +3&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;12&#039;&#039;&#039;|| &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{col-break}}&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Orc&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Proficient with all armor and shields&lt;br /&gt;
*Proficient with simple and martial weapons&lt;br /&gt;
*Proficient with Disguise kit, Bagpipes, and Flute&lt;br /&gt;
*Divine Sense&lt;br /&gt;
*Lay on Hands&lt;br /&gt;
*Fighting Style: Defense&lt;br /&gt;
*Divine Smite&lt;br /&gt;
*Spellcasting&lt;br /&gt;
* Divine Health&lt;br /&gt;
* Sacred Oath: Oath of the Ancients&lt;br /&gt;
**Channel Divinity: Nature&#039;s Wrath&lt;br /&gt;
**Channel Divinity: Turn the Faithless&lt;br /&gt;
*Extra Attack&lt;br /&gt;
*Bardic Inspiration&lt;br /&gt;
*Jack of All Trades&lt;br /&gt;
*Song of Rest&lt;br /&gt;
*Expertise&lt;br /&gt;
*College of Swords&lt;br /&gt;
**Dueling Fighting Style&lt;br /&gt;
**Blade Flourish&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Menacing&lt;br /&gt;
*Relentless Endurance&lt;br /&gt;
*Savage Attacks&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
* 4 first level spell slots, 3 second level spell slots, 2 3rd level spell slots&lt;br /&gt;
* Prep Cha mod + half paladin level round down (4)&lt;br /&gt;
**Oath Spells: Ensnaring Strike, Speak with Animals, Moonbeam, Misty Step&lt;br /&gt;
&lt;br /&gt;
===Bard Cantrips===&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Vicious Mockery&lt;br /&gt;
===Bard 1st Level===&lt;br /&gt;
* Animal Friendship&lt;br /&gt;
* Feather Fall&lt;br /&gt;
* Longstrider&lt;br /&gt;
===Bard 2nd Level===&lt;br /&gt;
*Calm Emotions&lt;br /&gt;
*Phantasmal Force&lt;br /&gt;
===Bard 3rd Level===&lt;br /&gt;
*Tongues&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Splint&lt;br /&gt;
*Shield&lt;br /&gt;
*Alda&#039;s wedding ring (+1 ring of protection)&lt;br /&gt;
*The Jarl&#039;s Butterfly: [Requires Attunement] [Very Rare] -- Resistance to Fire Damage while wearing this necklace. +1 to AC and Saves.&lt;br /&gt;
*Haunted Sash&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Battleaxe, silvered&lt;br /&gt;
*Maul - very big rock on stick vibe&lt;br /&gt;
*Greataxe&lt;br /&gt;
*Morningstar&lt;br /&gt;
*Mithril Dagger&lt;br /&gt;
&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
*Javelin x9&lt;br /&gt;
*Longbow&lt;br /&gt;
&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
*Explorer&#039;s Pack&lt;br /&gt;
*Holy Symbol&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
*Potion of Greater Healing&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Talk:Therunin%27s_Character_Sheet&amp;diff=5571</id>
		<title>Talk:Therunin&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Talk:Therunin%27s_Character_Sheet&amp;diff=5571"/>
		<updated>2025-02-23T21:06:01Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* 3rd Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://media.wizards.com/2017/dnd/downloads/20170213_Wizrd_Wrlck_UAv2_i48nf.pdf Lore Mastery Tradition]&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
&lt;br /&gt;
* Madrin - meaning: edible, fit for food, wholesome; Taken after surviving being swallowed by a giant toad.&lt;br /&gt;
* Helongum - Helon, frozen; -gum, burden; Taken in the cold lands of Tepest post defeat of Mother Lorinda after relying on Ellian&#039;s beast forms to keep up with the party.&lt;br /&gt;
* Godra - meaning: Joined, united, joint; Taken after accepting an illithid tadpole from the High Master into her brain stem.&lt;br /&gt;
&lt;br /&gt;
==Level Plans==&lt;br /&gt;
===Level 8===&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
==Feats for consideration==&lt;br /&gt;
===Increase useful abilities===&lt;br /&gt;
*Arcanist (super thematically nice, but already have most of the stuff, effectively feat for spell prep and slot)&lt;br /&gt;
*Historian (waste of half of what it gives but makes me laugh)&lt;br /&gt;
*Keen Mind (generic)&lt;br /&gt;
*Fade Away (1/fight, invis on reaction to dmg)&lt;br /&gt;
&lt;br /&gt;
===No ability increase===&lt;br /&gt;
*Spell Sniper (do have lots of ranged attack spells for better or worse)&lt;br /&gt;
*Crossbow Expert (really hope this is not needed)&lt;br /&gt;
*War caster (similarly meh on, but could let me use shield for +2AC)&lt;br /&gt;
*Magic Initiate (get some more cantrips and level 1 spell)(Druid)&lt;br /&gt;
&lt;br /&gt;
==Spell wishlist==&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1ig04H-v-8-unyU5awbtMIR7Dus6WHSN9yvAOcdkaAGU/edit#gid=0&lt;br /&gt;
===Cantrips===&lt;br /&gt;
*Eldrich Blast&lt;br /&gt;
*Shillelagh&lt;br /&gt;
&lt;br /&gt;
===1st Level===&lt;br /&gt;
&lt;br /&gt;
===2nd Level===&lt;br /&gt;
*Blindness/Deafness (CON)&lt;br /&gt;
*Dragon&#039;s Breath (bonus, conc, other)&lt;br /&gt;
*Blur (conc)&lt;br /&gt;
*Mirror Image&lt;br /&gt;
*Suggestion (WIS, conc)&lt;br /&gt;
*Warding Wind (conc)&lt;br /&gt;
*Alter Self (conc)&lt;br /&gt;
*Magic Mouth (ritual)&lt;br /&gt;
*Skywrite (ritual)&lt;br /&gt;
*Earthbind (conc)&lt;br /&gt;
*Hold Person (WIS, conc)&lt;br /&gt;
*Acid Arrow (ATK)&lt;br /&gt;
*Scorching Ray (ATK)&lt;br /&gt;
*Snilloc&#039;s Snowball Swarm&lt;br /&gt;
*Enlarge/Reduce (conc)&lt;br /&gt;
*Levitate (conc)&lt;br /&gt;
*Spider Climb (conc)&lt;br /&gt;
&lt;br /&gt;
===3rd Level===&lt;br /&gt;
*Gaseous Form&lt;br /&gt;
*Sending (on cleric list)&lt;br /&gt;
*Nondetection ($)&lt;br /&gt;
*Dispel Magic (cleric list)&lt;br /&gt;
*Major Image&lt;br /&gt;
*Wall of Sand&lt;br /&gt;
*Fireball&lt;br /&gt;
*Thunder Step&lt;br /&gt;
*Fly (conc)&lt;br /&gt;
*Hypnotic Pattern (WIS, conc)&lt;br /&gt;
*Tidal Wave&lt;br /&gt;
*Slow (WIS, conc)&lt;br /&gt;
&lt;br /&gt;
Rituals&amp;lt;br /&amp;gt;&lt;br /&gt;
*Magic Circle ($)&lt;br /&gt;
*Water Breathing&lt;br /&gt;
&lt;br /&gt;
===4th Level===&lt;br /&gt;
*Blight (CON)&lt;br /&gt;
*Confusion (WIS, conc)&lt;br /&gt;
*Dimension Door?&lt;br /&gt;
*Faithful Hound&lt;br /&gt;
*Private Sanctum&lt;br /&gt;
*Greater Invis (conc)&lt;br /&gt;
*Stone Shape&lt;br /&gt;
*Resilient Sphere (DEX, conc)&lt;br /&gt;
*Hallucinatory Terrain&lt;br /&gt;
*Fire Shield&lt;br /&gt;
*Elemental Bane&lt;br /&gt;
*Storm Sphere&lt;br /&gt;
*Vitriolic Sphere&lt;br /&gt;
*Watery Sphere&lt;br /&gt;
&lt;br /&gt;
useful spell lists&lt;br /&gt;
*[http://donjon.bin.sh/5e/spells/]&lt;br /&gt;
*[http://www.enworld.org/forum/showthread.php?471765-A-Compilation-of-Useful-Spell-Lists-(Leugren)/page2&amp;amp;p=6746673&amp;amp;viewfull=1#post6746673]&lt;br /&gt;
&lt;br /&gt;
==Cost to scribe scroll things==&lt;br /&gt;
*1st level, 25gp, 1 day&lt;br /&gt;
*2nd level, 250gp, 3 days&lt;br /&gt;
*3rd level, 500gp, 1 workweek&lt;br /&gt;
&lt;br /&gt;
===Useful options?===&lt;br /&gt;
*&#039;&#039;&#039;Mage Armor&#039;&#039;&#039;: 25gp, 1 day&lt;br /&gt;
*Easy Trail: 25gp, 1 day&lt;br /&gt;
*Disguise Self: 25gp, 1 day&lt;br /&gt;
*Invisibility: 250gp, 3 days&lt;br /&gt;
*Lesser Restoration: 250gp, 3 days&lt;br /&gt;
*See Invisibility: 250gp, 3 days&lt;br /&gt;
*&#039;&#039;&#039;Arcane Lock&#039;&#039;&#039;: 275gp, 3 days&lt;br /&gt;
*Sending: 500gp, 1 workweek&lt;br /&gt;
*Remove Curse: 500gp, 1 workweek&lt;br /&gt;
*&#039;&#039;&#039;Revivify&#039;&#039;&#039;: 800gp, 1 workweek&lt;br /&gt;
&lt;br /&gt;
==Dark Shard Amulet==&lt;br /&gt;
* It is made of [[White Obelaster]], not sure if that detail might end up important at some point. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Talk:Therunin%27s_Character_Sheet&amp;diff=5570</id>
		<title>Talk:Therunin&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Talk:Therunin%27s_Character_Sheet&amp;diff=5570"/>
		<updated>2025-02-23T21:04:40Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* 4th Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://media.wizards.com/2017/dnd/downloads/20170213_Wizrd_Wrlck_UAv2_i48nf.pdf Lore Mastery Tradition]&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
&lt;br /&gt;
* Madrin - meaning: edible, fit for food, wholesome; Taken after surviving being swallowed by a giant toad.&lt;br /&gt;
* Helongum - Helon, frozen; -gum, burden; Taken in the cold lands of Tepest post defeat of Mother Lorinda after relying on Ellian&#039;s beast forms to keep up with the party.&lt;br /&gt;
* Godra - meaning: Joined, united, joint; Taken after accepting an illithid tadpole from the High Master into her brain stem.&lt;br /&gt;
&lt;br /&gt;
==Level Plans==&lt;br /&gt;
===Level 8===&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
==Feats for consideration==&lt;br /&gt;
===Increase useful abilities===&lt;br /&gt;
*Arcanist (super thematically nice, but already have most of the stuff, effectively feat for spell prep and slot)&lt;br /&gt;
*Historian (waste of half of what it gives but makes me laugh)&lt;br /&gt;
*Keen Mind (generic)&lt;br /&gt;
*Fade Away (1/fight, invis on reaction to dmg)&lt;br /&gt;
&lt;br /&gt;
===No ability increase===&lt;br /&gt;
*Spell Sniper (do have lots of ranged attack spells for better or worse)&lt;br /&gt;
*Crossbow Expert (really hope this is not needed)&lt;br /&gt;
*War caster (similarly meh on, but could let me use shield for +2AC)&lt;br /&gt;
*Magic Initiate (get some more cantrips and level 1 spell)(Druid)&lt;br /&gt;
&lt;br /&gt;
==Spell wishlist==&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1ig04H-v-8-unyU5awbtMIR7Dus6WHSN9yvAOcdkaAGU/edit#gid=0&lt;br /&gt;
===Cantrips===&lt;br /&gt;
*Eldrich Blast&lt;br /&gt;
*Shillelagh&lt;br /&gt;
&lt;br /&gt;
===1st Level===&lt;br /&gt;
&lt;br /&gt;
===2nd Level===&lt;br /&gt;
*Blindness/Deafness (CON)&lt;br /&gt;
*Dragon&#039;s Breath (bonus, conc, other)&lt;br /&gt;
*Blur (conc)&lt;br /&gt;
*Mirror Image&lt;br /&gt;
*Suggestion (WIS, conc)&lt;br /&gt;
*Warding Wind (conc)&lt;br /&gt;
*Alter Self (conc)&lt;br /&gt;
*Magic Mouth (ritual)&lt;br /&gt;
*Skywrite (ritual)&lt;br /&gt;
*Earthbind (conc)&lt;br /&gt;
*Hold Person (WIS, conc)&lt;br /&gt;
*Acid Arrow (ATK)&lt;br /&gt;
*Scorching Ray (ATK)&lt;br /&gt;
*Snilloc&#039;s Snowball Swarm&lt;br /&gt;
*Enlarge/Reduce (conc)&lt;br /&gt;
*Levitate (conc)&lt;br /&gt;
*Spider Climb (conc)&lt;br /&gt;
&lt;br /&gt;
===3rd Level===&lt;br /&gt;
*Gaseous Form&lt;br /&gt;
*Sending (on cleric list)&lt;br /&gt;
*Nondetection ($)&lt;br /&gt;
*Dispel Magic&lt;br /&gt;
*Major Image&lt;br /&gt;
*Wall of Sand&lt;br /&gt;
*Fireball&lt;br /&gt;
*Thunder Step&lt;br /&gt;
*Fly (conc)&lt;br /&gt;
*Hypnotic Pattern (WIS, conc)&lt;br /&gt;
*Tidal Wave&lt;br /&gt;
*Slow (WIS, conc)&lt;br /&gt;
&lt;br /&gt;
Rituals&amp;lt;br /&amp;gt;&lt;br /&gt;
*Magic Circle ($)&lt;br /&gt;
*Water Breathing&lt;br /&gt;
&lt;br /&gt;
===4th Level===&lt;br /&gt;
*Blight (CON)&lt;br /&gt;
*Confusion (WIS, conc)&lt;br /&gt;
*Dimension Door?&lt;br /&gt;
*Faithful Hound&lt;br /&gt;
*Private Sanctum&lt;br /&gt;
*Greater Invis (conc)&lt;br /&gt;
*Stone Shape&lt;br /&gt;
*Resilient Sphere (DEX, conc)&lt;br /&gt;
*Hallucinatory Terrain&lt;br /&gt;
*Fire Shield&lt;br /&gt;
*Elemental Bane&lt;br /&gt;
*Storm Sphere&lt;br /&gt;
*Vitriolic Sphere&lt;br /&gt;
*Watery Sphere&lt;br /&gt;
&lt;br /&gt;
useful spell lists&lt;br /&gt;
*[http://donjon.bin.sh/5e/spells/]&lt;br /&gt;
*[http://www.enworld.org/forum/showthread.php?471765-A-Compilation-of-Useful-Spell-Lists-(Leugren)/page2&amp;amp;p=6746673&amp;amp;viewfull=1#post6746673]&lt;br /&gt;
&lt;br /&gt;
==Cost to scribe scroll things==&lt;br /&gt;
*1st level, 25gp, 1 day&lt;br /&gt;
*2nd level, 250gp, 3 days&lt;br /&gt;
*3rd level, 500gp, 1 workweek&lt;br /&gt;
&lt;br /&gt;
===Useful options?===&lt;br /&gt;
*&#039;&#039;&#039;Mage Armor&#039;&#039;&#039;: 25gp, 1 day&lt;br /&gt;
*Easy Trail: 25gp, 1 day&lt;br /&gt;
*Disguise Self: 25gp, 1 day&lt;br /&gt;
*Invisibility: 250gp, 3 days&lt;br /&gt;
*Lesser Restoration: 250gp, 3 days&lt;br /&gt;
*See Invisibility: 250gp, 3 days&lt;br /&gt;
*&#039;&#039;&#039;Arcane Lock&#039;&#039;&#039;: 275gp, 3 days&lt;br /&gt;
*Sending: 500gp, 1 workweek&lt;br /&gt;
*Remove Curse: 500gp, 1 workweek&lt;br /&gt;
*&#039;&#039;&#039;Revivify&#039;&#039;&#039;: 800gp, 1 workweek&lt;br /&gt;
&lt;br /&gt;
==Dark Shard Amulet==&lt;br /&gt;
* It is made of [[White Obelaster]], not sure if that detail might end up important at some point. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Talk:Therunin%27s_Character_Sheet&amp;diff=5569</id>
		<title>Talk:Therunin&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Talk:Therunin%27s_Character_Sheet&amp;diff=5569"/>
		<updated>2025-02-23T20:13:29Z</updated>

		<summary type="html">&lt;p&gt;Feantari: /* Level Plans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://media.wizards.com/2017/dnd/downloads/20170213_Wizrd_Wrlck_UAv2_i48nf.pdf Lore Mastery Tradition]&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
&lt;br /&gt;
* Madrin - meaning: edible, fit for food, wholesome; Taken after surviving being swallowed by a giant toad.&lt;br /&gt;
* Helongum - Helon, frozen; -gum, burden; Taken in the cold lands of Tepest post defeat of Mother Lorinda after relying on Ellian&#039;s beast forms to keep up with the party.&lt;br /&gt;
* Godra - meaning: Joined, united, joint; Taken after accepting an illithid tadpole from the High Master into her brain stem.&lt;br /&gt;
&lt;br /&gt;
==Level Plans==&lt;br /&gt;
===Level 8===&lt;br /&gt;
??&lt;br /&gt;
&lt;br /&gt;
==Feats for consideration==&lt;br /&gt;
===Increase useful abilities===&lt;br /&gt;
*Arcanist (super thematically nice, but already have most of the stuff, effectively feat for spell prep and slot)&lt;br /&gt;
*Historian (waste of half of what it gives but makes me laugh)&lt;br /&gt;
*Keen Mind (generic)&lt;br /&gt;
*Fade Away (1/fight, invis on reaction to dmg)&lt;br /&gt;
&lt;br /&gt;
===No ability increase===&lt;br /&gt;
*Spell Sniper (do have lots of ranged attack spells for better or worse)&lt;br /&gt;
*Crossbow Expert (really hope this is not needed)&lt;br /&gt;
*War caster (similarly meh on, but could let me use shield for +2AC)&lt;br /&gt;
*Magic Initiate (get some more cantrips and level 1 spell)(Druid)&lt;br /&gt;
&lt;br /&gt;
==Spell wishlist==&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1ig04H-v-8-unyU5awbtMIR7Dus6WHSN9yvAOcdkaAGU/edit#gid=0&lt;br /&gt;
===Cantrips===&lt;br /&gt;
*Eldrich Blast&lt;br /&gt;
*Shillelagh&lt;br /&gt;
&lt;br /&gt;
===1st Level===&lt;br /&gt;
&lt;br /&gt;
===2nd Level===&lt;br /&gt;
*Blindness/Deafness (CON)&lt;br /&gt;
*Dragon&#039;s Breath (bonus, conc, other)&lt;br /&gt;
*Blur (conc)&lt;br /&gt;
*Mirror Image&lt;br /&gt;
*Suggestion (WIS, conc)&lt;br /&gt;
*Warding Wind (conc)&lt;br /&gt;
*Alter Self (conc)&lt;br /&gt;
*Magic Mouth (ritual)&lt;br /&gt;
*Skywrite (ritual)&lt;br /&gt;
*Earthbind (conc)&lt;br /&gt;
*Hold Person (WIS, conc)&lt;br /&gt;
*Acid Arrow (ATK)&lt;br /&gt;
*Scorching Ray (ATK)&lt;br /&gt;
*Snilloc&#039;s Snowball Swarm&lt;br /&gt;
*Enlarge/Reduce (conc)&lt;br /&gt;
*Levitate (conc)&lt;br /&gt;
*Spider Climb (conc)&lt;br /&gt;
&lt;br /&gt;
===3rd Level===&lt;br /&gt;
*Gaseous Form&lt;br /&gt;
*Sending (on cleric list)&lt;br /&gt;
*Nondetection ($)&lt;br /&gt;
*Dispel Magic&lt;br /&gt;
*Major Image&lt;br /&gt;
*Wall of Sand&lt;br /&gt;
*Fireball&lt;br /&gt;
*Thunder Step&lt;br /&gt;
*Fly (conc)&lt;br /&gt;
*Hypnotic Pattern (WIS, conc)&lt;br /&gt;
*Tidal Wave&lt;br /&gt;
*Slow (WIS, conc)&lt;br /&gt;
&lt;br /&gt;
Rituals&amp;lt;br /&amp;gt;&lt;br /&gt;
*Magic Circle ($)&lt;br /&gt;
*Water Breathing&lt;br /&gt;
&lt;br /&gt;
===4th Level===&lt;br /&gt;
*Blight (CON)&lt;br /&gt;
*Confusion (WIS, conc)&lt;br /&gt;
*Dimension Door?&lt;br /&gt;
*Faithful Hound&lt;br /&gt;
*Private Sanctum&lt;br /&gt;
*Greater Invis (conc)&lt;br /&gt;
*Stone Shape&lt;br /&gt;
*Resilient Sphere (DEX, conc)&lt;br /&gt;
*Hallucinatory Terrain&lt;br /&gt;
&lt;br /&gt;
*Polymorph (WIS, conc)&lt;br /&gt;
*Fire Shield&lt;br /&gt;
*Elemental Bane&lt;br /&gt;
*Storm Sphere&lt;br /&gt;
*Vitriolic Sphere&lt;br /&gt;
*Watery Sphere&lt;br /&gt;
&lt;br /&gt;
useful spell lists&lt;br /&gt;
*[http://donjon.bin.sh/5e/spells/]&lt;br /&gt;
*[http://www.enworld.org/forum/showthread.php?471765-A-Compilation-of-Useful-Spell-Lists-(Leugren)/page2&amp;amp;p=6746673&amp;amp;viewfull=1#post6746673]&lt;br /&gt;
&lt;br /&gt;
==Cost to scribe scroll things==&lt;br /&gt;
*1st level, 25gp, 1 day&lt;br /&gt;
*2nd level, 250gp, 3 days&lt;br /&gt;
*3rd level, 500gp, 1 workweek&lt;br /&gt;
&lt;br /&gt;
===Useful options?===&lt;br /&gt;
*&#039;&#039;&#039;Mage Armor&#039;&#039;&#039;: 25gp, 1 day&lt;br /&gt;
*Easy Trail: 25gp, 1 day&lt;br /&gt;
*Disguise Self: 25gp, 1 day&lt;br /&gt;
*Invisibility: 250gp, 3 days&lt;br /&gt;
*Lesser Restoration: 250gp, 3 days&lt;br /&gt;
*See Invisibility: 250gp, 3 days&lt;br /&gt;
*&#039;&#039;&#039;Arcane Lock&#039;&#039;&#039;: 275gp, 3 days&lt;br /&gt;
*Sending: 500gp, 1 workweek&lt;br /&gt;
*Remove Curse: 500gp, 1 workweek&lt;br /&gt;
*&#039;&#039;&#039;Revivify&#039;&#039;&#039;: 800gp, 1 workweek&lt;br /&gt;
&lt;br /&gt;
==Dark Shard Amulet==&lt;br /&gt;
* It is made of [[White Obelaster]], not sure if that detail might end up important at some point. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
	<entry>
		<id>https://wiki.proteststand.com/index.php?title=Therunin%27s_Character_Sheet&amp;diff=5568</id>
		<title>Therunin&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.proteststand.com/index.php?title=Therunin%27s_Character_Sheet&amp;diff=5568"/>
		<updated>2025-02-23T20:12:36Z</updated>

		<summary type="html">&lt;p&gt;Feantari: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Therunin]] Zanna Madrin Helongum Godra Pilwicken - Level 6 Wizard/1 Cleric, Lawful Good&lt;br /&gt;
&lt;br /&gt;
==Background: Sage==&lt;br /&gt;
===Traits===&lt;br /&gt;
*There&#039;s nothing I like more than a good mystery.&lt;br /&gt;
*I&#039;m convinced that people are always trying to steal my secrets.&lt;br /&gt;
===Ideals===&lt;br /&gt;
*&#039;&#039;&#039;Beauty&#039;&#039;&#039;. What is beautiful points us beyond itself toward what is true.&lt;br /&gt;
===Bonds===&lt;br /&gt;
*I&#039;ve been searching my whole life for the answer to a certain question: Is there an underlying &amp;quot;language&amp;quot; of magic?&lt;br /&gt;
*My position within the Circus Librorum&lt;br /&gt;
*Joana&lt;br /&gt;
*prof dude, Qualen Miggledy&lt;br /&gt;
*-ex, Oppleby Maekkelferce&lt;br /&gt;
*-Wydmoor Hadriarch&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
*I am easily distracted by the promise of information.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Attribute !! Value !! Bonus !! Save&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 8 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 18 || +4 || &#039;&#039;&#039;+7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 14 || +2 || &#039;&#039;&#039;+5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 12 || +1 || +1&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
===Secondary Attributes===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 36 (7 + 6 + 5 + 5 + 5 + 5)&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 14&lt;br /&gt;
|-&lt;br /&gt;
|Proficiency Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Passive Perception || 12&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +4&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 25 Feet &lt;br /&gt;
|}&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{col-begin}}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
{|class=&amp;quot;sortable mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!|Skill||Ability||Score||Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics ||DEX||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|Animal Handling||WIS||&#039;&#039;&#039;12&#039;&#039;&#039; || +2&lt;br /&gt;
|-&lt;br /&gt;
|Arcana||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||STR||&#039;&#039;&#039;9&#039;&#039;&#039; || -1&lt;br /&gt;
|-&lt;br /&gt;
|Deception||CHA||&#039;&#039;&#039;11&#039;&#039;&#039; || +1&lt;br /&gt;
|-&lt;br /&gt;
|History||INT||&#039;&#039;&#039;20&#039;&#039;&#039; || &#039;&#039;&#039;+10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Insight||WIS||&#039;&#039;&#039;14&#039;&#039;&#039; || &#039;&#039;&#039;+4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation ||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Investigation||INT||&#039;&#039;&#039;17&#039;&#039;&#039; || &#039;&#039;&#039;+7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Medicine||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Nature||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Perception  ||WIS||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|- &lt;br /&gt;
|Performance||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Persuasion||CHA ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Religion||INT||&#039;&#039;&#039;14&#039;&#039;&#039;|| +4&lt;br /&gt;
|- &lt;br /&gt;
|Sleight of Hand||DEX||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|- &lt;br /&gt;
|Stealth ||DEX ||&#039;&#039;&#039;11&#039;&#039;&#039;|| +1&lt;br /&gt;
|-&lt;br /&gt;
|Survival ||WIS ||&#039;&#039;&#039;12&#039;&#039;&#039;|| +2&lt;br /&gt;
|}&lt;br /&gt;
{{col-break}}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti (common)&lt;br /&gt;
*Gnomish&lt;br /&gt;
*Old Ubrekti&lt;br /&gt;
*Hakani&lt;br /&gt;
*Ssel&#039;it&lt;br /&gt;
*Celestial&lt;br /&gt;
*Primordial&lt;br /&gt;
&lt;br /&gt;
==Class and Background Abilities==&lt;br /&gt;
*Spellcasting&lt;br /&gt;
*Arcane Recovery (1/2 Wiz lvl rd up)&lt;br /&gt;
*Divine Domain: Life&lt;br /&gt;
  *Life Domain Spells&lt;br /&gt;
  *Heavy Armor Proficiency&lt;br /&gt;
  *Disciple of Life&lt;br /&gt;
*Arcane Tradition: Lore Mastery &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Lore Master&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;Your proficiency bonus is doubled for any ability check you	make that uses the Arcana, History, Nature, or Religion skill if you are proficient in that skill.&lt;br /&gt;
In addition, your analytical abilities are so well-honed that your initiative in combat can be driven by mental	agility, rather	than physical agility. When you	roll initiative, it is either an Intelligence check or a Dexterity check for you (your choice).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Spell Secrets&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;When you cast a spell with a spell slot and the spell deals acid, cold, fire, force, lightning, necrotic, radiant, or thunder damage, you can	substitute that	damage type with one other type from that list (you can change only one damage type per casting of a spell). You replace one energy type for another by altering the spell’s formula as you cast it.&lt;br /&gt;
When you cast a	spell with a spell slot and the spell requires a saving throw, you can change the saving throw from one ability score to another of your choice. Once you change a saving throw in this way, you can’t do so again until you finish a short or long rest.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Alchemical Casting&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;margin-left:20px&amp;quot;&amp;gt;When you cast a spell with a spell	slot, you can expend one additional spell slot to augment its effects for this casting, mixing the raw stuff of magic into your spell to amplify it. The effect depends on the spell slot you expend.&lt;br /&gt;
*An additional 1st-level	spell slot can increase the spell’s raw force.	If you roll damage for the spell when you cast it, increase the damage against every target by 2d10 force damage. If the spell can deal damage on more than one turn, it deals this extra force damage only on the turn you cast the spell.&lt;br /&gt;
*An additional 2nd-level	spell slot can increase the spell’s range. If the spell’s range is at least 30 feet, it becomes 1 mile.&lt;br /&gt;
*An additional 3rd-level	spell slot can increase the spell’s potency. Increase the spell’s save DC by 2.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Race Abilities===&lt;br /&gt;
*Artificer&#039;s Lore&lt;br /&gt;
*Tinker&lt;br /&gt;
*Darkvision&lt;br /&gt;
*Gnome Cunning&lt;br /&gt;
{{col-end}}&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
Slots: 4 1st lvl, 3 2nd lvl, 2 3rd level&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric prep: 3 (Wis mod + Cleric lvl)&amp;lt;br /&amp;gt;&lt;br /&gt;
Wizard prep: 9 (Int mod + Wizard lvl)&amp;lt;br /&amp;gt;&lt;br /&gt;
===Cantrips===&lt;br /&gt;
====Cleric====&lt;br /&gt;
*Guidance&lt;br /&gt;
*Sacred flame&lt;br /&gt;
*Thaumaturgy&lt;br /&gt;
====Wizard====&lt;br /&gt;
*Chill Touch&lt;br /&gt;
*Message&lt;br /&gt;
*Shocking Grasp&lt;br /&gt;
*Toll the Dead&lt;br /&gt;
&lt;br /&gt;
===Cleric: 1st Level Life Domain===&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Wounds&lt;br /&gt;
===Cleric spells from Wydmoor===&lt;br /&gt;
*Air Jaunt&lt;br /&gt;
*Dictation&lt;br /&gt;
*Easy Trail&lt;br /&gt;
*Entropic Shield&lt;br /&gt;
*Alicorn Lance&lt;br /&gt;
*Blood Bond&lt;br /&gt;
*Dread Mercy&lt;br /&gt;
===Wizard: 1st Level===&lt;br /&gt;
*Alarm&lt;br /&gt;
*Color Spray&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Disguise Self&lt;br /&gt;
*Elemental Burst&lt;br /&gt;
*Expeditious Retreat&lt;br /&gt;
*Ice Knife&lt;br /&gt;
*Illusory Script&lt;br /&gt;
*Mage Armor&lt;br /&gt;
*Shield&lt;br /&gt;
*Tasha&#039;s Hideous Laughter&lt;br /&gt;
*Tenser&#039;s Floating Disk&lt;br /&gt;
*Thunderwave&lt;br /&gt;
&lt;br /&gt;
===Wizard 2nd Level===&lt;br /&gt;
*Arcane Lock&lt;br /&gt;
*Ebony Hand&lt;br /&gt;
*Invisibility&lt;br /&gt;
*Mind Spike&lt;br /&gt;
*Misty Step&lt;br /&gt;
*See Invisibility&lt;br /&gt;
*Shatter&lt;br /&gt;
&lt;br /&gt;
===Wizard 3rd Level===&lt;br /&gt;
*Blink&lt;br /&gt;
*Leomund&#039;s Tiny Hut&lt;br /&gt;
*Counterspell&lt;br /&gt;
*Lightning Bolt&lt;br /&gt;
&lt;br /&gt;
===Wizard 4th Level===&lt;br /&gt;
*Ice Storm&lt;br /&gt;
*Polymorph&lt;br /&gt;
&lt;br /&gt;
==Items of Note==&lt;br /&gt;
*[[White Obelaster]] Amulet&lt;br /&gt;
**You can try to cast a cantrip that you don&#039;t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can&#039;t use this property again until you finish a long rest.&lt;br /&gt;
** [ED: it is a reskinned Dark Shard Amulet without the attunement restriction]&lt;br /&gt;
&lt;br /&gt;
==Starting Gear==&lt;br /&gt;
===Weapons===&lt;br /&gt;
====Melee Weapons====&lt;br /&gt;
*Dagger, 2gp&lt;br /&gt;
====Ranged Weapons====&lt;br /&gt;
===Inventory of items===&lt;br /&gt;
*Spellbook, 50gp&lt;br /&gt;
*Scholar&#039;s Pack, 40gp&lt;br /&gt;
*Arcane focus: Staff, 5gp&lt;br /&gt;
*a bottle of ink&lt;br /&gt;
*a quill&lt;br /&gt;
*a small knife&lt;br /&gt;
*a letter from a dead colleague posing a question you have not yet been able to answer&lt;br /&gt;
*a set of common clothes, 5sp&lt;br /&gt;
*a belt pouch containing 10g&lt;br /&gt;
*chain shirt, 50gp&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
157.5/160gp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>Feantari</name></author>
	</entry>
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